RimWorld

RimWorld

Callouts
Viser 1-10 af 10 forekomster
Opdatering: 24. juli 2021 kl. 19:22

## [1.2.1] - 2021-07-23

### Added
- Support for RimWorld version 1.3

Opdatering: 3. feb. 2021 kl. 22:46

## [1.2.0] - 2021-02-03

### Added
- Callouts on animal interactions - nuzzling, feeding, taming success, training success, tending and slaughtering.
- Setting to enable/disable combat callouts
- Setting to enable/disable animal interaction callouts
- Setting to enable/disable text mote queueing
- Melee manuever info available to combat callouts
- New callout entries

### Changed
- 'recipient_part' keywords changed to 'PART' in callout rules
- Affected pawn in Lethal_Hediff_Progression callout now labeled as INITIATOR instead of RECIPIENT

Opdatering: 24. jan. 2021 kl. 20:22

## [1.1.2] - 2020-01-24

### Changed
- Rearranged settings menu

Opdatering: 24. jan. 2021 kl. 20:03

## [1.1.1] - 2020-01-24

### Added
- Setting to specify minimum wound severity to throw text mote for
- Setting to allow callouts when an animal is the target (off by default)
- Setting to allow animals to call out (off by default)
- Callouts on being wounded in a situation not included by another callout
- Potentially lethal hediffs display text motes when their severity goes up
- Callouts can be triggered upon lethal hediff progression

### Changed
- Likelihood of showing callout is scaled to be proportionate to the number of available entries
- Most taunt-like callouts now have a chance to append an insult based on the caller's spicyness
- Weapon titles will be colored in callouts
- Default callout chance reduced to 15% (for new users)

Opdatering: 23. jan. 2021 kl. 18:39

## [1.1.0] - 2020-01-23

### Added
- Damaged and destroyed body parts displayed as text motes
- Text motes stay put when game paused unless generated during pause
- Label background for text motes
- Queueing of text motes to reduce overlap
- Setting to attach callouts so they stay in place above the caller
- Setting for callout frequency
- Setting to show/hide destroyed body part info
- Callouts for melee attack hitting and being hit
- Callouts for ranged attack hitting and being hit
- More callout lines

Opdatering: 20. jan. 2021 kl. 14:38

[Auto-generated text]: Update on 1/20/2021 4:38:51 PM.

Opdatering: 20. jan. 2021 kl. 6:53

[Auto-generated text]: Update on 1/20/2021 8:53:01 AM.

Opdatering: 19. jan. 2021 kl. 12:01

[Auto-generated text]: Update on 1/19/2021 2:00:56 PM.

Opdatering: 16. jan. 2021 kl. 18:45

[Auto-generated text]: Update on 1/16/2021 8:44:57 PM.

Opdatering: 15. jan. 2021 kl. 10:49

[Auto-generated text]: Initial upload.