Left 4 Dead 2
Reshaded: Melee
Mostrando 1-4 de 4 aportaciones
Actualización: 10 JUL 2021 a las 5:03

Version 2.0
  • Rebuilt normal maps with uncompressed quality (BGRA8888) and texture optimization flags
  • Fixed Machete not rendering specular lighting
  • Adjusted reflections for the Machete, Katana, and Chainsaw
  • Added missing shader adjustments for the w_model of the Knife

Actualización: 23 JUN 2021 a las 2:01

Version 1.2

  • Adjusted the exponent for the Fire Axe (Frying Pan unintentionally affected as well)
  • Created exponent maps for both Crowbar variants
  • Removed the reflections on the crowbar

Actualización: 31 MAY 2021 a las 23:39

Version 1.1

  • Fixed the blood overlay from popping up instantly, it should now correctly render after a few hits or so.

Actualización: 11 ENE 2021 a las 3:16