Garry's Mod
Black Mesa Experimental Entities (Machinery)
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Aggiornamento: 9 mag 2021, 6:09

-Fixed depleted uranium ammo box giving wrong ammo
-AMS can now vaporize larger objects
-AMS is now less likely to break by an "almost" sample insertion

Aggiornamento: 9 mag 2021, 4:14

-Fixed AMS sometimes not triggering a disaster event when the sample gets inserted
-Added large capacitor

Aggiornamento: 8 mag 2021, 14:46

-Fixed AMS sometimes not triggering a disaster event when the sample gets inserted

Aggiornamento: 1 mag 2021, 4:45

-Added clock
-Added a few spawnicons for the miscs

Aggiornamento: 26 apr 2021, 10:39

-Added surface tension missile
-Added Triple Laser Module
-Added an trigger hurt inside fuel rods
-Increased think rate for fuel rods
-More entities will react to physic damage

Aggiornamento: 25 apr 2021, 10:42

-Added hazard course doors
-Jump ramp platform is now physically attached rather than parented

Aggiornamento: 18 apr 2021, 9:21

-AMS can now be broken
-Finally added the alien grunt chamber

Aggiornamento: 11 apr 2021, 13:35

-Fixed keycard entity being inaccurate after yellow

Aggiornamento: 11 apr 2021, 5:31

-Added snark achievement

Aggiornamento: 10 apr 2021, 16:42

-Adapted entities for new achievement system
-Fixed vat looped goo sound not stopping