Garry's Mod
Background NPCs - Fill the world
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Обновление: 11 юни 2022 в 17:05

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.10

Обновление: 11 юни 2022 в 12:05

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.9

Обновление: 26 май 2022 в 19:57

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.8

Обновление: 21 май 2022 в 22:39

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.7

Обновление: 3 май 2022 в 23:50

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.6

Обновление: 3 май 2022 в 14:10

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.5

Обновление: 2 май 2022 в 8:36

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.4

Обновление: 1 май 2022 в 18:03

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.3
---
https://github.com/Shark-vil/background-citizens/pull/103
---
- Changed some components and fixed bugs
- Added experimental animations (To enable, you need to set: bgn_module_custom_gestures 1)
- Added support for "StormFox2". Now if it's raining or night outside, there will be significantly fewer NPCs on the streets.
- Added support for duplicator. Now if you make a mesh for the map, you don't have to mess around with the LUA. You can simply upload the duplicate to the workshop.
- Added spawn mode for random models (bgn_all_models_random 1)
- Added peaceful mode (bgn_peaceful_mode 1)
- Added the ability to spawn NPCs through the spawn menu. You can also specify which NPCs you want to spawn instead of the original ones.
- Improved file structure. Added Russian translation for some features.
- Improved dynamic mesh optimization
- Added a tool for creating spawn zones. You can create a zone on the map in which ONLY selected NPCs will spawn.
- Something else? I don't remember.

Обновление: 8 март 2022 в 10:39

https://github.com/Shark-vil/background-citizens/releases/tag/1.8.1

Обновление: 8 март 2022 в 10:17

https://github.com/Shark-vil/background-citizens/releases/tag/1.8