Cortex Command

Cortex Command

New-Boston Revolutionary Guard
Visar 1–10 av 10 poster
Uppdatering: 19 sep, 2016 @ 17:57

Drop crate redone.

Uppdatering: 19 sep, 2016 @ 3:50

Completely redid the UASNBAF Urs M4A3 delivery class rocket.

Uppdatering: 18 sep, 2016 @ 21:53

Updated all actor and weapon sprites.

Added a variable zoom scope to the AN Knight SR-5, allowing for 2, 4 and 6 times zoom. Courtesy of 4zK.

Uppdatering: 8 dec, 2014 @ 3:41

All rifle type weapons have increased damage, they are now effective and headshots on human actors will do massive damage, if not kill outright.

Fixed a bug where pistols were being spawned as primary weapons in scenarios.

Touched up all weapon sprites.

Uppdatering: 26 okt, 2014 @ 3:54

Fixed the side thrusters on the delivery rocket being waaaaay to weak.
Added a digger and a scanner.

Uppdatering: 16 okt, 2014 @ 0:30

Fixed the infantry stance, set the preset actors to be disabled by default, the readme explains turning them back on again. Also added a sniper to make use of the long range weaponry.

Uppdatering: 4 okt, 2014 @ 1:38

Balanced prices, updated mod dependencies and finally added campaign support.

Uppdatering: 11 mar, 2014 @ 15:20

Uppdatering: 5 mar, 2014 @ 16:56

Uppdatering: 2 mar, 2014 @ 4:58