Project Zomboid

Project Zomboid

Authentic Z
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Update: 8 Jan @ 2:15pm

Fixes
- Urban Camo bag now has correct textures in secondary and primary hands
- Added more "redundant" bags to Secondary bag recipe list
- Fixed typo in a dufflebag recipe name
- Fixed flare gun placement in secondary hand
- Rexported models with broken mesh

Build 0.496

Update: 7 Jan @ 1:25am

Lots of fixes, changelog to come soon

- Update 1-7-25 -

*Item and Recipe Additions*
- Added Upgrade Kids Schoolbags (tiers 1 to 3), These function the same as the regular schoolbag.
- Convert Cow skull to AZ Steer Skull
- Convert Male Deer Skull to AZ Deer Skull
- Readded missing recipes like Putting Oven Mitts Together and Craft Carabiner


*Bug Fixes and tweaks*
- Fixed bug for Linux users to make the mod appear in their 42 mod lists.
- Fixed Flaregun model offset bug
- Fixed Plushie attachment location for dufflebags and schoolbags
- Fixed recipe bugs where the recipe would conflate inputs with other recipes sharing its name.
- Commented out code for the AZ costume store sign until stable build is released
- Fixed OpenSealedMedkit code
- Re-exported more models with a broken mesh
- Fixed missing icons on a few items
- Fixed the scripts on the AZ bandoliers and made them reflect vanilla's
- Added some more ground models to AZ items that never had them before

Build 0.495

Update: 2 Jan @ 12:05am

Yes this is the update you have been waiting for, changelog to come soon.
Report bugs for Build 42 only, please.

- Update 1-2-25 -

Build 42 Conversion

*Item Additions*
- Wearable Cocktail Umbrella

*Bug Fixes and tweaks*


Build 0.49

Update: 28 Dec, 2024 @ 6:53pm

Sorry didn't mean to push this - Revert to the last stable build. 6-21-24

Update: 28 Dec, 2024 @ 6:51pm

Update: 21 Jun, 2024 @ 11:02pm

- Update 6-21-24 -

*
*Item Additions*
- Court Jester Hat - Can find this as a drop from the Party Clown zombies
- Graduation Cap

*Bug Fixes and tweaks*
- Spanish Translations updated by Jack Herer
- Fixed the AZ Paintbrush model being super small
- Fixed the issues with the Teal Balloons
- Fixed the missing textures problem of the Casual and Cute Round Gowns
- Added the Deer Skull hat item to the AZ cultist zombies
- Fixed the Fat Tank top errors
- Removed acccess to the Fat03_Coveralls item, it was never meant to be made.
- Added wearable access to the Charcoal Zombie skin for the RP-ers. Weight set to 0.1.
- Changed the weight of the Lady Dimitrescu zombie skin item from 1 to 0.1.
- Changed and fixed the TV-110. Until Build 42 is released, it will just be a glorified bullet vest.

Build 0.475

Update: 13 Jan, 2024 @ 9:24pm

- Fixed the ability to repair the chainsaw
- Added missing textures and icons for dresses in AuthenticZLite

Update: 28 Dec, 2023 @ 5:00pm

- Update 12-28-23 -

*Chainsaw fully implemented* - Many thanks to modder Konijima for coding the majority of it!
Features:
- Takes up to 4-5 gas units
- An up-to-date gas level tooltip
- Can chop down trees, shambling and crawling zombies
- Custom sounds
- Uses unused vanilla animations
- Can be broken and fixed like any other weapon

*Item Additions*
- Spiffo icon backpack v2, 5 new spiffo schoolbag textures

*Bug Fixes and tweaks*
- Loot table missing entries (was causing a stace trace red box error)
- More XL clothing interweaving and connections
- Grogu Goblin item fixes in AuthenticZBackpacks+
- Model fixes for the Ballroom Round Gowns
- Missing scripts of two Round gowns
- New model for the Bonnet hat item
- Texture fixes for the soldier jackets
- Missing models for the short Apron in AuthenticZLite
- Missing texture for the Deer Skull in AuthenticZLite

Build 0.47

Update: 20 Dec, 2023 @ 9:19am

- Update 12-20-23 -

*Item Additions*
- Fancy upper class clothing (undershirt, jacket, suit pants)
- Soldier reinactment outfits
- More Round Gown dresses
- Ice axe item
- Bonnet hat item
- Top hat
- Belt buckle (belt variant)
- Substitution Doll plushie
- Invisible spray debug item

*Bug Fixes and tweaks*
- Wearable XL+ clothing and options to change size (stretchy clothing) - have fun!
- Spiffo plushie backpack capacity has been increased
- EarMuff Protectors neck item has been changed from Necklace to HeadExtra - a newer body location.
- Hoffman and Odyssey bag's encumbrance values have been fixed
- Festive Alice pack Weight Reduction values have been increased and fixed
- BetterFlashlight mod compatibility/functionality
- Various missing icons
- A possible fix for the missing models/textures bug experienced by Linux users and servers

*Optimization *
- Added clothingExtraSubmenu to all clothing items that have multiple wear options, which cleans up their right-click menus.
- File cleanup and texture optimizations
- UA - Ukranian language support

Build 0.46

Update: 26 Jun, 2023 @ 4:56am

- Update 6-26-23 -

First off: I released a patch mod a while back that fixes the studder issue with ripping sheets and crafting sheet rope. Check it out here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2911197660

*New Addition*
- New gore type - Some zombies may spawn with both their hands missing at different cut areas of their arms.

*Bug Fixes and tweaks*
- Fixed Aquabottle & Gymbottle red box errors.
- Fixed conflicting files between branches. This should fix all issues running multiple branches at once. It is still recommended to only use one, however, it is now much more functional.
- Fixed redbox errors on attaching items to upgraded bags which would output data regarding "missing" locations. This error pertains to users who would use multiple mod branches at the same time. This error is now resolved and fixed.
- Organized all items into their respective mod branch. This is a slight foundational error that I had made early on and it took me a while to develop a fix for this. The Backpacks+ module accidentally defined items that were supposed to be exclusive to the Current branch. I have now made those items, which included bags, to be obsolete and non-existent to the end user. My apologies if you were using the Backpacks+ branch and had one of these bags, you would lose it with this update.
- Changed the attached spiffo and grey spiffo attached locations and tweaked their textures on the backend - they still look identical as before.
- Changed some of the encodings of the translation files.

Build 0.46