Original War

Original War

Multiplayer Addition
目前顯示第 11-19 項,共 19 項
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更新:2020 年 12 月 23 日 @ 上午 8:33

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# v0.1.008 # Changes #

- Fixed Winning and Losing In Both Gamemodes
- Fixed Seeing Enemies' Vision

更新:2020 年 12 月 23 日 @ 上午 6:06

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# v0.1.007 # Changes #

- Delayed Apemans Spawning From Around 2 Minutes To Around 3 Minutes
- Delayed Rocket Vehicles Spawning From Wave 20 To Wave 30
- Removed Secret
- Added Lobby Options Regarding Respawning Apemans

# To Be Fixed #

- Winning and Losing

更新:2020 年 12 月 22 日 @ 上午 7:07

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# v0.1.006 # Changes #

- After Certain Waves Enemies Will Have Techs Researched
- Added Apeman Spawning
- Added Secret

# To Be Fixed #

- Winning and Losing

更新:2020 年 12 月 22 日 @ 上午 5:49

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# v0.1.005 # Changes #

- Fixed Version Number

# To Be Fixed #

- Winning and Losing

更新:2020 年 12 月 22 日 @ 上午 5:48

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# v0.1.004 # Changes #

- Fixed Waves Not Counting Properly

# To Be Fixed #

- Winning and Losing

更新:2020 年 12 月 22 日 @ 上午 4:45

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# v0.1.003 # Changes #

- Added Coop Mode
- Fixed Selected Number of Soldiers

# To Be Fixed #

- Winning and Losing

更新:2020 年 12 月 21 日 @ 上午 10:14

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# v0.1.002 # Changes #

- Enemies No Longer Spawn When Nobody Starts On Either Left or Right Half
- Enemies No Longer Spawn When All Players Alive On Certain Half Lose All Troops and Buildings
- Depending On Number of Players On Certain Half, Waves Will Have More Enemies
- Resources Are Spawning More Randomly

# To Be Fixed #

- Winning and Losing

更新:2020 年 12 月 21 日 @ 上午 9:01

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# v0.1.001 # Changes #

- To Be Fixed Added - Winning and Losing
- Fixed Nations
- Removed Texts.bin

更新:2020 年 12 月 20 日 @ 下午 12:18

Initial Release