RimWorld
Rimsec Security
11개 중 1~10개 표시 중
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업데이트: 2022년 1월 19일 오전 4시 35분

[Auto-generated text]: Update on 1/19/2022 4:35:06 PM.

업데이트: 2021년 9월 28일 오전 9시 47분

v2.1.6

1.3

- reverted Sentinels to a bit smaller size and removed HAR pawn frame size support which led to unintended non robot pawn size changes
- added compatibility patch for Search and Destory
- allowed robots to pick up inventory items

1.2

- added compatibility patch for Search and Destory

업데이트: 2021년 8월 22일 오후 12시 37분

v2.1.5

- removed ideology diversity thought impact of robots
- removed ideology uniformity thought impact of robots
- removed ideology clothing thought impact of robots
- added a mod setting to disable the above mentioned ideology changes if wanted
- restored sentinels to their previous size

업데이트: 2021년 7월 28일 오후 1시 46분

v2.1.3

- ideology fixes
- set robots to be bought as colonists
- har setting updates
- fixed robot generation issue causing robots not to appear for SRS traders
- added compatibility for 1.3
- reduced sentinel size to fit the new pawn frame
- adjusted z maintenance station cell offset for sentinels

업데이트: 2021년 6월 7일 오전 11시 57분

Update 1.3.0 on 6/7/2021 10:57:10 PM.

- added modsetting allowing to adjust the time interval between SRS trade ships
- added modsetting enabling robots to wear apparel (not correctly fitting apparel will not be addressed)
- increased mood boost given by the robot consciousness to 100
- adjusted robot test spawn behavior so robots are spawned on the current player's map, if multiple exist
- added missing energy label description in needs tab

업데이트: 2021년 1월 23일 오전 4시 03분

Update 1.2.4 on 1/23/2021 4:02:56 PM.

- adjusted commonality for srs trade ship to 0, so the vanilla event won't use it
- added modsetting allowing to set the consumed components by a maintenance station per day
- added compatibility with DubsHygiene

업데이트: 2021년 1월 10일 오전 11시 44분

Update 1.2.3 on 1/10/2021 11:44:23 PM.

- fixed robots preventing social gatherings (e.g. parties)

업데이트: 2021년 1월 8일 오전 1시 20분

Update 1.2.2.1 on 1/8/2021 1:19:54 PM.

- improved error handling and null checks for custom patches
- removed some leftover debugging code
- fixed assembly bench positioning
- energy shortages now cause robots to die, when they're controlled by an npc faction (allows the player to get rid of robots spawned by mods, which shouldn't do so. Might be replaced/improved in the future)
- adjusted maintenance stations to only be available for robots of the player's faction
- added non-npc robot corpses to default dismantle recipe filter selection
- switched custom robot head to mechanoid robot head

업데이트: 2020년 12월 21일 오후 1시 31분

Update 1.2.0 on 12/22/2020 1:31:14 AM.

- added compatibility with guards for me
- improved maintenance station seeking to avoid illogical station switches (e.g. when recovering from downed state)
- improved robots refuelling themselves with power cells, they now return back to their starting location after refuelling
- fixed newly generated robots from spawning with addictions and fixed a few other generation parameters
- fixed dismantling robots giving a "butchered humanlike" thought
- fixed seeing a dead robot giving the "saw dead corpse" thought

업데이트: 2020년 12월 18일 오전 8시 47분

Update 1.1.0 on 12/18/2020 8:47:21 PM.

- added ModSetting that allows to disable counting robots towards storyteller population
- added button in ModSettings that allows spawning peacekeepers for test purposes
- removed no longer needed debug option