Barotrauma

Barotrauma

U-2540 Elektroboot
Viser 11-20 af 33 forekomster
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Opdatering: 12. feb. 2021 kl. 23:47

-Fixed bot waypoints. In the new update, apparently auto doors cause bots to go potato.
-Fixed 'clicking noise' in lower command room/ballast tank C. Water detectors were contradicting each other.
-Command room duct blocks functioning correctly now
-Ballast tanks will bleed off some water into adjacent tanks now to help alleviate a ballast breech.

Opdatering: 12. feb. 2021 kl. 22:59

-Fixed text displays for Cave Update

Opdatering: 6. feb. 2021 kl. 17:31

Minor cosmetic fixes.

Opdatering: 27. dec. 2020 kl. 21:54

*Battery output is now fully automatic and controlled via duty cycle on both the U-2540 and Jewel shuttle reducing a substantial amount of wasted power. Idle power can last up to 160 minutes. If you see the charge rate on some of the batteries cycling back and forth rapidly, it's not a bug.

*Max main battery output increased from 3,000 to 6,000. Consumption has improved, not decreased.

*Added subtle flashing indicators to status monitors to help get attention when there is flooding detected in any compartment.

*Changed most doors to fully automatic doors. Bots move throughout the sub more fluidly.

*Fixed conning tower and engine room waypoints.

*Front door on battery room now locks shut during crash dive.

*Added decoy launcher to Jewel shuttle. Deploy via the navigation terminal.

*Fixed BOLD (decoy launcher) on U-2540. Munitions were getting stuck inside hull.

Opdatering: 22. dec. 2020 kl. 20:31

Rig for silent running mode now holds reactors in a shut down state. Reactors will need to be restarted manually when leaving silent running mode.

Opdatering: 21. dec. 2020 kl. 19:57

-Fixed bug causing batteries to stay active when leaving silent running mode causing a parasitic drain.
-Improved powering/charging sub while docked at station.

Opdatering: 20. dec. 2020 kl. 21:18

-Added a second set of coilgun loaders to each gun. It's now possible to use mixed belt ammunition. The top loaders may have to be filled manually.

-Added alarm to storage room to alert human players in the event of a crash dive.

-Re-arranged items in machinery

-Cosmetic updates to engine room.

Opdatering: 19. dec. 2020 kl. 20:25

Changed cover photo.

Opdatering: 19. dec. 2020 kl. 11:59

Major Update

Overhauled the entire battery system. Battery buffers have been removed. A new automated battery charging regulator has been installed. Now reactor draw should be lower, batteries will charge faster and outposts shouldn't surge as bad. The charging system will gradually reduce the charge rate as batteries reach full. There is an override switch in the electrical room that forces the charge rate at 100%. Beware that if batteries reach full charge, the 100% load will drop immediately which could cause all of your junction boxes to immolate!

Battery output is controlled by the rear most small battery in the battery room. Default is 70%. 100% will provide up to 3000kw of output power.

Shuttle can be charged in all modes of operation now. Charging is toggled in reactor room by the ladder.

Overhauled the conning tower. Added mineral scanner. Reworked periscope system. Can now switch between conning tower camera and lower bow camera. Lights are triggered by buttons underneath periscopes.

Added Hydrogen Peroxide (H2O2) boost to main engine. Will provide much faster acceleration and approximately 10km/h more top speed when enabled. Switch is located beneath the nav terminal. The idea comes from the XVIII boats which was a cancelled Hellmuth Walter design preceding the XXI.

Various cosmetic fixes

Raised the overload limit for some of the junction boxes based on physical size. Upgrade in campaign still recommended.

Added auto hatch override to Ballast Tank C. The should make it easier to load and unload and potentially save bots lives.

Opdatering: 17. dec. 2020 kl. 17:34

Engineers were getting stuck while loading fuel into reactors. Tweaked AI waypoints in reactor room. Thanks to Vulcan for the suggestion.