Garry's Mod
[TFA][AT] MW2CR - Snipers
กำลังแสดง 1-10 จาก 12 รายการ
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อัปเดต: 14 ธ.ค. 2021 @ 2: 30pm

updated to use my new lua template
lowered jamming stats
updated sound timings
added descriptions from in game (even if theyre rather lacking imo)
ammo type is now in its proper place instead of replacing SWEP.Type

อัปเดต: 14 ก.ค. 2021 @ 10: 57pm

fixed fucked scope shadow on dragunov

อัปเดต: 10 ก.ค. 2021 @ 12: 46am

added mipmaps

อัปเดต: 26 เม.ย. 2021 @ 9: 48pm

added proper w_ models from the game (with LODs)
bullet materials
i plan on switching every weapon to use tfa base shells, the bocw ones are a bit costly IMO and i didnt export wiht LODs
small stuff

อัปเดต: 29 มี.ค. 2021 @ 3: 24pm

อัปเดต: 15 ม.ค. 2021 @ 10: 36am

reworked thermal scope to be 3d, i may switch back to 2d later

อัปเดต: 11 ม.ค. 2021 @ 4: 55pm

gave each scope their own reticle (as close to ingame as i could manage)

อัปเดต: 11 ม.ค. 2021 @ 1: 52pm

-updated snipers to use new thermal scope
-switched to mw3 dragunov reticle instead of the mw2r intervention one

อัปเดต: 22 ธ.ค. 2020 @ 3: 20pm

improved materials

อัปเดต: 4 ธ.ค. 2020 @ 6: 08pm

updated scopes