DayZ
CarCover
Ergebnisse 11–20 von 52
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Update: 20. Okt. 2022 um 0:19

- removed wrong model of camonet, need found correct way to do

Update: 6. Okt. 2022 um 7:02

- prepared for 1.19 (added spare wheels slots)
- added 1.19 hummer
- tweaked damage states in config.cpp (Thx FutureSixx for report)
- dont forget recreate json config by deleting it
- dont forget update types.xml

Update: 8. Mai 2022 um 1:57

- added ExpansionLandrover
- fixed typo in vg7 corvette
- adjusted offsets in dmns vehicles redux
- dont forget recreate json config by deleting it
- dont forget update types.xml

Update: 22. Apr. 2022 um 8:00

- rewrite config.cpp better way in 1.17
- added forcefarbubble to covers - extending visibility
- added Sur_ATV
- added dbo_atv
- added 3 new color variants of Jeep Cherokee in config
- dont forget recreate json config by deleting it
- dont forget update types.xml

Update: 4. Apr. 2022 um 9:33

- added GunnerTruck Oshkosh
- added Gaz Tigr
- update drybag attachment at Blackout Corvette
- small fix of Camonet slot at vanilla cars
- dont forget recreate json config by deleting it
- dont forget update types.xml

Update: 10. Mrz. 2022 um 5:50

- added support for locked attachments
- added hungarian translation

Update: 25. Feb. 2022 um 8:39

- added attachments for new LAPVs
- added Crocodocs QuadBike support (thx for geometry LOD)
- dont forget recreate json config by deleting it
- dont forget update types.xml

Update: 18. Feb. 2022 um 9:27

- added support for CFTools(GameLabs) - it will show covered vehicles on admin map now
- added Chubby's Kartz (thx for geometry LOD)
- dont forget recreate json config by deleting it
- dont forget update types.xml

Update: 16. Feb. 2022 um 0:18

- fixed #defines working again (Thx Liven for hint)

Update: 6. Feb. 2022 um 22:03

- removed default support for Expansion Territory
- can be enabled by adding mod with #define CCEXPANSTER in 4_World