ARK: Survival Evolved

ARK: Survival Evolved

CyberTek - Gen2
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Aggiornamento: 2 ago 2023, 18:38

1.1.2

Changes:

  • Fixed CyberTek Shoulder Cannon (Genesis Part 1) - Beelzebufo and Mesopithecus are now labelled correctly as nonaggressive

Aggiornamento: 19 giu 2023, 18:56

1.1.1

Changes:

  • Fixed CyberTek Skin Wardrobe not showing as an Engram
  • Added more skins - Corrupted, Valentine, Mutated Survivor and Inflatable Rex

PrimalItemSkin_CorruptedBoots_CyberTek PrimalItemSkin_CorruptedGloves_CyberTek PrimalItemSkin_CorruptedHelmet_CyberTek PrimalItemSkin_CorruptedPants_CyberTek PrimalItemSkin_CorruptedShirt_CyberTek PrimalItemSkin_ValentineHaloHat_CyberTek PrimalItemSkin_ValentinePants_CyberTek PrimalItemSkin_ValentineShirt_CyberTek PrimalItemSkin_Costume_MutatedSurvivor_CyberTek PrimalItemSkin_Costume_InflatableRex_CyberTek

Aggiornamento: 12 giu 2023, 5:34

Aggiornamento: 12 giu 2023, 4:24

1.1

CyberTek Tek Phase Pistol has had a massive rebuild to add the missing GUS.

Fixes:

  • CyberTek Tek Phase Pistol now works on dedicated servers - see list of new GUS below

New CyberTek Tek Phase Pistol GUS (now works on dedicated servers!) :
CyberTekPistle_EnableWildDinoHealingonPvP=false CyberTekPistle_MinHealAmount=3 CyberTekPistle_MaxHealAmount=18 CyberTekPistle_HealPercentage=0.066 CyberTekPistle_HitDamage=40 CyberTekPistle_StunWeightLimit=600

Aggiornamento: 12 giu 2023, 3:55

Aggiornamento: 12 giu 2023, 3:10

Aggiornamento: 6 mar 2023, 2:02

1.02

Fixed CyberTek Chestpiece and CyberTek Leggings crashing the game client (GG WildCard for breaking this :P)

Aggiornamento: 16 gen 2022, 6:40

1.01

CyberTek Tek Phase Pistol has had a massive rebuild as said item was not functioning correctly on dedicated servers.

I have since resolved these issues however the CyberTek Tek Phase Pistol is running at limited settings until I reimplement them back into the weapon at a later point.

Fixes:

  • CyberTek Tek Phase Pistol now works on dedicated servers though with limited GUS as stated above
  • CyberTek Tek Phase Pistol (Genesis: Part 2) crafting limitation has been removed

List of temporary disabled GUS for CyberTek Tek Phase Pistol (all other CyberTek Tek Phase Pistol GUS will work) :
CyberTekPistle_EnableWildDinoHealingonPvP=false CyberTekPistle_MinHealAmount=3 CyberTekPistle_MaxHealAmount=18 CyberTekPistle_HealPercentage=0.066 CyberTekPistle_HitDamage=40 CyberTekPistle_StunWeightLimit=600

Aggiornamento: 16 gen 2022, 4:39

Aggiornamento: 12 gen 2022, 3:53

1.0 - CyberTek Gen2 Update

Cheers for the wait - as like many people I have been super busy through this pandemic and sadly things such as free mods like CyberTek have to take a backseat in life.

This does look like a small update but don’t be fooled! A lot of work has gone into adding all the new items (most are pretty much 3-4 weapons in-one), updating existing items and a lot of fixes.

  • Added CyberTek Astrodelphis Starwing Saddle (Genesis: Part 2) - Heaps of customizable settings added
  • Added CyberTek Tek Phase Pistol (Genesis: Part 2) - Heaps of customizable settings added
  • Added CyberTek Tek Bow (Genesis: Part 2) - Heaps of customizable settings added
  • Fixed CyberTek Railgun - CyberTekSniper_HitDamageAmount GUS is now functional again
  • Fixed CyberTek Rifle - CyberTekRifle_DirectDamageAmount GUS is now functional again
  • Updated CyberTek Bench - Does not require a foundation for placement and can now be pin coded/locked
  • Reworked CyberTek Helmet - Activation/Toggle has been changed to the default long-press 'r'
  • Reworked CyberTek Leggings - You will now have to double-tap 'space bar' to activate the super-jump
  • CyberTek Generator can now be placed on platform saddles

CyberTekAstrodelphisStarwingSaddle_LaserDamage=100 CyberTekAstrodelphisStarwingSaddle_ChargedExplosionDamage=250 CyberTekAstrodelphisStarwingSaddle_BombDamage=775 CyberTek_TekBow_UseDurability=false CyberTek_TekBow_ItemDurabilityConsumePerShot=0.01 CyberTek_TekBow_ItemDurabilityConsumePerMeleeHit=2.0 CyberTekTekBow_Explosive_DirectDamageAmount=80 CyberTekTekBow_Explosive_ExplosionDamageAmount=125 CyberTekTekBow_Flame_DirectDamageAmount=55 CyberTekTekBow_Compound_DirectDamageAmount=156 CyberTekTekBow_Tranq_DirectDamageAmount=18 CyberTekPistle_UseDurability=false CyberTekPistle_ItemDurabilityConsumePerShot=0.5 CyberTekPistle_ItemDurabilityConsumePerMeleeHit=2.0 CyberTekPistle_DisableSubmergedFiring=false CyberTekPistle_EnableWildDinoHealingonPvP=false CyberTekPistle_MinHealAmount=3 CyberTekPistle_MaxHealAmount=18 CyberTekPistle_HealPercentage=0.066 CyberTekPistle_HitDamage=40 CyberTekPistle_StunWeightLimit=600