Garry's Mod
Unreal Tournament 2004 SWEPs
กำลังแสดง 11-16 จาก 16 รายการ
< 1  >
อัปเดต: 31 ม.ค. 2021 @ 3: 46pm

- Fixed error with Redeemer explosion effect.

- Translocator pucks now vanish when their owners die in multiplayer.

- Moved bone manipulation code for Translocator and Minigun to clientside, reducing network traffic (thanks to Python1320).

- Weapons that are dropped and picked up by other players will now recognize the new owners (thanks to Earu).

อัปเดต: 22 พ.ย. 2020 @ 10: 42am

- Moved all entities and weapons to a separate category in the menu, away from the UT99 stuff, to fix clutter.

- Fixed Minigun and Translocator messing with other weapons' viewmodels.

อัปเดต: 21 พ.ย. 2020 @ 8: 14pm

- Fixed viewmodel animations flickering after using the camera tool (courtesy of Upset)

- You can now toggle the scope on the Sniper Rifle/Lightning Gun while loading the next shot

- Added console variable for controlling the self-damage boosts with the Shield Gun

อัปเดต: 21 พ.ย. 2020 @ 2: 31pm

- Improved Flak Cannon physics

- Fixed incompatibilities with UT99 SWEPs (courtesy of Matsilagi)

อัปเดต: 20 พ.ย. 2020 @ 8: 06pm

- Added dynamic lighting effects

- Added inventory icon for the Translocator

- Added impact particles for the Link Gun

- Fixed frame rate drops with the Flak Cannon

อัปเดต: 19 พ.ย. 2020 @ 1: 20pm

Initial addon creation.