DayZ
DayZ-Expansion-Core
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Update: 9 Jan, 2021 @ 2:52pm

Our deploy tools broke, we have to revert. Sorry everyone

Update: 9 Jan, 2021 @ 1:43pm

Update 1.5.1185
Added:
  • Added the HiddenSelection "camo" to the AWM, Kar98, Airdrop Container, gold/silver bar/nugget, parachute, guitar, gps, codelock, barrier gate, stove, signs, tent bag

Changed:
  • Changed the health of the Large (20k) and Medium (15k) Safe. They before shared the same health of the Small (10k) Safe.
  • Removed all skins and spraycans until more work will be put into them. If you update manualy the mod, think to remove the removed pbos !

Fixed:
  • Fixed 3 NULL pointers (map marker and cot)

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, docummentations for all the changes to the server settings are vailable at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

Update: 7 Jan, 2021 @ 6:22am

Update 1.5.1183
Added:
  • Added global/team/vehicle chat to admin log.
  • Added codelock failed attempts to admin log.
  • Added codelock changed code to admin log.
  • Added a new explosion classname "Expansion_LAW_Explosion" for raid settings whitelist.
  • Added the HiddenSelection "camo" to all the Expansion Weapons for modders/servers wanting to make custom skins.
  • Added a new server setting "radius" (AirdropSettings.json) This setting was missing compared to the mission airdrops.

Changed:
  • Updated Namalsk Mission Files to the lastest version.
  • Changed disabled global airdrop notification settings to override enabled individual airdrop notification settings.
  • Changed disabled individual airdrop notification settings to override enabled global airdrop notification settings.
  • Changed locking/unlocking/pairing actions to also show on vehicle doors.
  • Changed airdrop location to be uniformly randomized within radius.
  • Improved a bit the Spawn Selection Menu.
  • Moved the vehicle parts to Expansion Vehicle mod (if you have a issue with Objects_Gear_Vehicles, remove the pbo of DayZ-Expansion from your server).
  • Removed Trader, Parachute, Guitar code from the public version of Expansion (to help with the server.core.xml issue).

Fixed:
  • Fixed inventory of opened safe not visible after load.
  • Fixed being able to enter Uh1h when locked.
  • Fixed toggle arrows in inventory GUI missing for safes and camo tents.
  • Fixed a bug with the raidsettings multiplier not applying when set to 0.
  • Fixed "if you have two maps and drop one, you can't open with M anymore".
  • Fixed COT Territory manager teleporting the player on top of the territory flag instead of his base.
  • Fixed some text translation errors in German.
  • Fixed GPS, Map, Pen, Compass check not working properly when you had more than one of the same item on you.
  • Fixed server not starting when generating for the first time in some cases.
  • Fixed dnz_namalsk map item not working (Namalsk Compatibility).
  • Fixed NVG not working as intended on the map Namalsk.
  • Fixed Spawn Selection not working for territories.
  • Fixed some bugs with the Spawn Selection menu.
  • Fixed M1A and M14 sometimes loosing attached x25 scope during player load.
  • Fixed raid damage multipliers above 1 not being applied correctly (too high damage was applied).
  • Fixed BaseBuildingRaidMode 1 or 2 not working when an existing base part was loaded from DB instead of being freshly placed.
  • Fixed reticle of mini sights missing when attached to HAMR optic.
  • Fixed garden plot placement.
  • Fixed airdrop sometimes not dropping if radius is too small.
  • Fixed supply signal sometimes not using a container matching the contents.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, docummentations for all the changes to the server settings are vailable at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

Update: 3 Dec, 2020 @ 4:04pm

Update 1.5.1163
Added:
  • Added new setting "DisableShootToUnlock", this will disable the functionality of shooting doors to unlock them.
  • Added default spawn selection config for Livonia, Sandbox, DeerIsle and Namalsk.
  • Added default mission airdrop config for Namalsk.
  • Added default map missions for Namalsk Hardcore and Namalsk Regular
  • Added COM mission for Namalsk

Changed:
  • Updated stringtable.
  • Updated the list of illegal characters for territory names.
  • Updated DeerIsle mission files.

Fixed:
  • Fixed a visual bug with the M3S Wheel Holder
  • Fixed a Killfeed icon using a old name.
  • Fixed 2 Warning logs.
  • Fixed book player stats page energy calculation.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Notes:
  • Server Hosters: You NEED to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, docummentations for all the changes to the server settings are vailable at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

Update: 24 Nov, 2020 @ 11:58am

Update 1.4.1157
Added:
  • "EnableFlagMenu" in BasebuildingSettings.json now supports the value "2" which allows skipping of the Flag list menu and goes to the territory creation menu instead.
  • Added a new option to the server setting "BaseBuildingRaidMode" (RaidSettings.json). This setting allow raiding to damage every basebuilding types, only door and gate variants or also the windowed variant.

Changed:
  • Tweaked Tractor gear ratios.
  • Removed Code Compatibility with DayZ 1.09.
  • Updated localisation

Fixed:
  • Fixed Repack Tent action not working outside a territory.
  • Fixed "Craft" for Shelter Kit not working if "CanCraftVanillaBasebuilding" was set to 0.
  • Fixed Uh1h and Merlin textures.
  • Fixed Snapping on walls being off by 5cm from the top.
  • Fixed Helicopter 3rd Person Camera (still need to be improved but should be already way better than before).
  • Fixed Camera Snapping (probably fixed other issues too).
  • Fixed BuilderItem not being compiled in Expansion.
  • Fixed Ramp collisions.
  • Fixed 2 null pointers with the Map Menu.
  • Fixed 1 null pointers with the Spawn Selection Menu.
  • Fixed 3 marker icons.
  • Fixed folding
  • Fixed Start/Stop Action for engines/motors being hard to access in 3rd person.
  • Fixed motor (boat) Start/Stop actions from not running.
  • Fixed safes inventory still being visible after being locked.
  • Fixed safes not being pickable after being unlocked.
  • Fixed Car Keys not locking car doors.
  • Fixed Player stats in the Player tab book and in the Player death screen.
  • Fixed Aidrops spawning zombies on the drop location instead of the landing location.
  • Fixed Gunter skins
  • Fixed Helicopter and Plane Battery missing name and description.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Notes:
  • Server Hosters: You NEED to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, docummentations for all the changes to the server settings are vailable at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

Update: 19 Nov, 2020 @ 6:19am

Update 1.5.1150

Added:
  • Added a server setting "Interiors" (GeneralSettings.json) for whitelisting what building is allowed to spawn with an expansion interior.
  • Added a server setting "ItemRequired" (BookSettings.json) for Roleplay servers wanting to require a specific item to open the book.
  • Added a server setting "ItemRequiredLocation" (BookSettings.json) for Roleplay servers wanting to require the item to be in your inventory or your hands to open the book.
  • Added a server setting "NeedPenItemForCreateMarker" (MapSettings.json) for Roleplay servers wanting to require a pen to add markers on the map.
  • Added a server setting "ShowAirdropEnded" (NotificationSettings.json) for servers who do not want to display a notification when airdrop end.
  • Added a server setting "EnableHelicopterExplosions" (VehicleSettings.json) to disable heli explosions.
  • Added a server setting "CodelockActionsAnywhere" (BaseBuildingSettings.json) to allow codelock interactions from anywhere on the wall.
  • Added Spawn Selection (can be tweaked and disabled from the server settings).
  • You can now delete markers while in the marker list menu.
  • Added the LongHorn.
  • Added wind simulation to airdrop crates.
  • Added new bldr props for mapping (base building, vehicles, airdrop).
  • Added missing localization in the territory book tab and for the Hesco kit.
  • Added new skins for the Sarka 120, ADA 4x4, Olga and the Gunter.
  • Added visual damage on expansion walls and floors.
  • Added new cooking slots to the Expansion Stove (1.09 and 1.10 compatibility).
  • Added new notification when toggling snapping.

Changed:
  • Tweaked a server setting (MapSettings.json) to not give away the player position when the player position setting is disabled.
  • Tweaked COT vehicle spawn settings (Ada will now spawn with a spare wheel and the tractor will not spawn with a spare radiator anymore).
  • Tweaked Chat constants for better modding support.
  • Tweaked UAZ, Vodnik and Tractor open door angle.
  • Tweaked Territory Calculation to prevent an exploit.
  • Tweaked the server setting "DismantleAnywhere" (in the code, no changes in the settings).
  • Tweaked Safe codelock interaction (should be easier to use).
  • Tweaked Third person camera while driving the Bus, Vodnik, Tractor, UAZ.
  • Tweaked sounds for the Bus, Vodnik, Tractor, UAZ.
  • Changed Autorun conditions to allow jumping while in Autorun.
  • Removed attachment and plane skins.
  • Removed the Expansion Snapping Nodes to improve player fps and reduce visual clutter while building.

Fixed:
  • Fixed Ada 4x4, Olga, Tractor, Gunter and Sarka 120 skins.
  • Fixed dismantling barbed wire.
  • Fixed an exploit allowing players to open base building windows from the outside.
  • Fixed a Null Pointer in ExpansionAirdropContainerBase.
  • Fixed a Null Pointer in ExpansionMapMarkerList.
  • Fixed markers not being removed from the marker list tab after being deleted.
  • Fixed two unsafe downcasting in ExpansionVehicleCrew.
  • Fixed two unsafe downcasting in CarScript.
  • Fixed many unsafe downcasting in COM missions.
  • Fixed a bug with the AI menu for Enoch and Sandbox COM missions.
  • Fixed an exploit allowing players to create unnamed territories.
  • Fixed spacing in the player book tab.
  • Fixed Helicopter emitting smoke when it shouldn't.
  • Fixed Tractor doors handling (they couldn't be closed while driving).
  • Fixed a rare bug allowing a car key to unlock other cars.
  • Fixed Expansion Stove from being movable/pickable when lit.
  • Fixed bullet proof Bus and Vodnik.
  • Fixed snapping for 1.5m and 1m tall walls.
  • Fixed ramps not snapping below floors and ramps.
  • Fixed ramps snapping left and right points.
  • Fixed Codelocks hurting the player after changing code.
  • Fixed an exploit allowing the player to know his location even when his player marker was not visible.
  • Fixed an exploit allowing the player to get on the other side of a wall with a Winched car to a Helicopter.
  • Potential fix for the minimum required to start a mission.
  • Potential fix for the airdrop dropzone radius.
  • Potential fix for Mapping/Interiors despawning.

Known Issues:
  • Uh1h and Merlin have broken textures
  • Helicopters 3rd Person don't have a vertical movement axis.
  • GPS may not appear on your HUD, markers does not work on the GPS
  • Skins don't have any persistence
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:
  • You NEED to update Community-Framework and Expansion before 1.10
  • You NEED to update your server settings, please refer to the Expansion Wiki for more information.
  • You NEED to update your mission files! (1.10 changes + the expansion longhorn)

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
If you are a Server Hoster, documentations for all the changes to the server settings are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/%5BServer-Hosting%5D-Lastest-changes)

You will need to subscribe and install the following mods on your server now :
  • DayZ-Expansion 2116151222
  • DayZ-Expansion-Licensed 2116157322
  • DayZ-Expansion-Vehicles 2291785437
  • DayZ-Expansion-Core 2291785308

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=THIS_IS_WHERE_THE_NUMBERS_GOES

Update: 19 Nov, 2020 @ 3:02am

Update: 19 Nov, 2020 @ 1:23am