DayZ
Namalsk Island
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Actualización: 25 FEB a las 8:12 a. m.

Added: "anti tunnel rat" mitigation to the Brensk-Norinsk railway tunnel
Changed: Character, infected and animal foot step sounds on snow were swapped for vanilla (Sakhal) ones
Tweaked: t_PiceaAbies_1sb_winter were giving firewood instead of wooden sticks
Tweaked: Cleanup in the sound configs
Fixed: nam_lakewater_ext liquid surface was not contained by cholera
Fixed: Fishing action was offered at a few places where it should not
Fixed: Floating grass on top of A3

Actualización: 5 NOV 2024 a las 1:27 p. m.

Fixed: Twin doors on a small barracks building couldnt be forced open
Fixed: Ladder on a small military lookout tower was hard to access
Fixed: Gaps between terrain and water at the recently changed Sebjan reservoir
Fixed: It was not possible to fish at the Sebjan reservoir
Fixed: It was not possible to collect water at the Sebjan reservoir

Actualización: 29 OCT 2024 a las 2:27 p. m.

Tweaked: Sebjan dam and marsh is once again filled with a liquid water (fishing is not allowed though)
Tweaked: Lowered the volume of positional wind sounds on trees

Actualización: 15 OCT 2024 a las 5:13 a. m.

Added: Wheel tracks, wheel particles and step particles for selected Namalsk surfaces
Added: Snow stash variant for Namalsk snow and sea ice surfaces
Added: Fireplace decal for the snow surface
Changed: Vehicle simulation properties for Namalsk snow and sea ice surfaces
Changed: Added liquid configuration for Namalsk snow and sea ice surfaces
Changed: Namalsk lake water (present in bunkers mostly) cant be used for fishing
Changed: Namalsk grass surface can be dug up for worms now
Changed: Cold water lakes (mostly) swapped for the new (much better looking) frozen lakes
Changed: Old snowy frozen lakes and their surface from data
Changed: Updated the look of rock_wallh3_vol_frozen (using the new top down snow projection)
Changed: Impact (hit) particles for Namalsk snow, snowgrass and seaice particles
Fixed: Misplaced large concrete panels (1.26 issue)
Fixed: It was possible to get stuck in Norinsk watchtower
Tweaked: Blizzard ambient sound is now using snowfall sound controller instead of rain
Tweaked: Reduced the volume of the Phoenix steam leak
Removed: ActionDigIce and dzn_icehole object (and associated snowy frozen lake data)
Removed: custom snow fall effect (replaced with vanilla one)
Removed: Terrain and object view distance per frame overrides (vanilla now has the client-side visibility settings)
Removed: Namalsk trees (replaced with Sakhal ones)
Removed: Non-functioning ladders in the Sebjan mine

Actualización: 27 MAY 2024 a las 5:07 a. m.

Changed: main menu music swapped for vanilla one (for the cases Namalsk Island is not running with Namalsk Survival)

Actualización: 9 NOV 2023 a las 1:31 a. m.

Fixed: Sky could turn green when joining a game with high overcast value
Changed: Improved the transition between horizon fog and skybox during overcast

Actualización: 8 NOV 2023 a las 12:59 a. m.

Fixed: Visual issues with the skybox layers
Tweaked: Skybox parameters for the future game updates

Actualización: 7 NOV 2023 a las 5:55 a. m.

Changed: Namalsk global lighting setup and skybox updated to support latest additions in 1.23

Actualización: 30 AGO 2023 a las 11:30 a. m.

Fixed: Door states were incorrect for AI

Actualización: 29 AGO 2023 a las 6:19 a. m.

Changed: Greatly improved getting off left or right on all related ladders on Namalsk (addition of the new 1.22 ladder align points)
Fixed: It was not possible to climb to the top of Alakit water tower
Fixed: It was not possible to climb to the top of Vorkuta and Norinsk crane
Fixed: It was possible to walk around a furniture blockade of a stair case in Vorkuta wide apartment block
Fixed: A camera clipping in red building in Jalovisko