Garry's Mod
Fallout: New Vegas Drinks
Mostrando 1-6 de 6 aportaciones
Actualización: 24 NOV 2020 a las 2:21

1. Fixed environment masks for materials with normal maps.
2. Fixed transpanency on Atomic Cocktail model. It had rendering sorting problem (far elements were drawn nearer than near elements). Now it is rendering normal.

Actualización: 24 NOV 2020 a las 2:12

The changes didn't work.

Actualización: 24 NOV 2020 a las 2:06

1. Fixed environment masks for materials with normal maps.

Actualización: 20 NOV 2020 a las 2:17

1. Model rescaling transefered from Lua script to QC file option. It means, that in every case models will have proper scale. QC file option may cause some errors with a model. Please, notice me if something is wrong.

Actualización: 16 NOV 2020 a las 0:06

1. Added normal maps for materials.

Actualización: 29 OCT 2020 a las 6:59

Initial addon creation.