Stellaris
Designable Strike Craft
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Aggiornamento: 12 ott 2022, 21:29

- remaining misc changes for 3.5.3

Aggiornamento: 11 ott 2022, 20:10

- updated for 3.5.3 compatibility

- adds Electronic Attack Craft (These are small craft that are buildable at a starbase. They do not deploy as strike craft. These are limited to a max of 16 to 20, starting with 4 and scaling with naval capacity total.) - EAC are meant as configurable E-war ships. You will be hard pressed to deploy them using all available section slots. This is by design.

Aggiornamento: 24 feb 2022, 12:36

version update, no changes needed.

Aggiornamento: 23 feb 2022, 13:42

- fixed gun positions on aquatics bomber
- compatible with vanilla 3.3.1

Aggiornamento: 15 feb 2022, 12:54

added support for aquatics juggernaut

Aggiornamento: 15 feb 2022, 6:20

added support for aquatics and 3.2.2 compatibility.

Aggiornamento: 29 set 2021, 20:10

Aggiornamento: 26 set 2021, 21:27

fixed descriptor.mod file to point at current version (3.1.1)

Aggiornamento: 26 set 2021, 18:44

updated for 3.1.2 compatibility. The first iteration of ECM and ECCM is there but disabled until Aura's are fixed.

Aggiornamento: 3 giu 2021, 13:18

War exhaustion settings ( 0.75 per ship kill ) have been added to the mod.