RimWorld

RimWorld

Skrix - An Insect-like Race
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Update: 5 Jun, 2023 @ 5:02pm

[Auto-generated text]: Update on 6/5/2023 7:02:23 PM.

V0.9.3 Blocked melanin so their custom colors generate instead. Thought for sure I had already done this.

Update: 19 Dec, 2022 @ 9:00am

[Auto-generated text]: Update on 12/19/2022 11:00:11 AM.

V0.9.2

- Add missing MayRequire for Biotech.

Update: 17 Dec, 2022 @ 11:22am

[Auto-generated text]: Update on 12/17/2022 1:22:10 PM.

V0.9.1:

- Blacklisted some inappropriate genes (i.e. furskin)

Update: 17 Dec, 2022 @ 11:04am

[Auto-generated text]: Update on 12/17/2022 1:04:51 PM.

V0.9.0:

- All Skrix now have a Child stage.
Worker: Growth Moments at Age 1,2, and 3. Fully Grown Adults at 4.
Soldier: Growth Moments at Age 1, 3, and 5. Fully Grown Adults at 6.
Noble: Growth Moments at age 4, 8, and 12. Fully Grown Adults at 15.
Royal: Growth Moments at age 5, 10, and 15. Fully Grown Adults at 20.

Update: 28 Oct, 2022 @ 7:29pm

[Auto-generated text]: Update on 10/28/2022 9:29:06 PM.

V0.8.0

QoL Changes:
- Skrix Royalty can Lay eggs on their own now. No assistance required.
- All Skrix races can now 'Milk' and 'Shear' themselves. No assistance required.

New Features:
- Skrix enemies can now use their Bile Ability in combat if they have it.

Update: 20 Oct, 2022 @ 4:44pm

[Auto-generated text]: Update on 10/20/2022 6:44:50 PM.

V0.7.3:

- Fix Backstories

Update: 17 Oct, 2022 @ 1:50pm

[Auto-generated text]: Update on 10/17/2022 3:49:58 PM.

V0.7.2:

- Updates to graphic paths and gendering changes to comply with HAR updates.

Update: 13 Oct, 2022 @ 7:53am

[Auto-generated text]: Update on 10/13/2022 9:53:49 AM.

V0.7.1:

- Syntax Changes for HAR moving to use HeadType and BodyType defNames instead of strings.

Update: 8 Oct, 2022 @ 3:10pm

[Auto-generated text]: Update on 10/8/2022 5:10:20 PM.

V0.7.0:

Initial working version with Rimworld V1.4 unstable.

Update: 10 Aug, 2021 @ 4:05pm

[Auto-generated text]: Update on 8/10/2021 6:06:24 PM.

V0.6.0:

- Un-fertilized Skrix eggs are now forbidable. This was an oversight on my part.

- A significant overhaul of the Meat from Skrix pawns was implemented.
- Instead of having four identical Skrix meat items (1 per race variant), there is now a Single Skrix Meat item. As a consequence of this, any of the old Skrix meat you have in existing saves will be lost.

- Skrix meat (cooked and uncooked) and Skrix corpses now properly give both Ate Human Meat and Ate Insect Meat Thoughts. These thoughts are now properly handled by the various Ideology Precepts Governing Cannibalism and Insect Meat.