Garry's Mod

Garry's Mod

Rockman X Dive: Roll
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Update: 12 Feb, 2021 @ 9:21pm

Revert version due Roll wrong size

Update: 10 Feb, 2021 @ 2:55pm

Version 1.0.1

Updates to match the new material preset described here

Update: 22 Oct, 2020 @ 9:22pm

Version 1.0 rc3

It's Public!
  • Updated: EyeReflect shader, fixing the low-light cornea.
  • Updated: other material shaders, darkening her on lighter environments. this have an side effect on non HDRI maps, causing a grey aspect on dark areas.

Update: 22 Oct, 2020 @ 5:30pm

Version 1.0 rc2

hotfix for the blink sequence

Update: 22 Oct, 2020 @ 4:29pm

Version 1.0 rc1

Here is the changes.
  • Added: Viewhands (c_arms)
  • Added: Flexes animations / faceposing
  • Added: Eyeposing using Raytraced Eyes
  • Updated: Procedural / Helper bones and Jigglebones
  • Updated: Collision / Physics mesh.
  • Updated: Hitboxes.

  • To do: LOD.

Update: 21 Oct, 2020 @ 11:57pm

Version 0.85

Not Public yet. Waiting commissioner aprovement.
  • Updated: Procedural / Helper bones and Jigglebones
  • Updated: Collision/Physics mesh.
  • To do: Viewhands (c_arms)
  • To do: Do moar flexes animations.
  • To do: LOD.

Update: 21 Oct, 2020 @ 4:12pm

Version 0.8

Second version, still non public.
Waiting commissioner review the addon.
  • Added: Collision/Physics mesh.
  • Updated: LUA script.
  • To do: Viewhands (c_arms)
  • To do: Do moar flexes animations.
  • To do: Tune Elbows and procedural bones

Update: 21 Oct, 2020 @ 7:19am

Version 0.7

First version, non public.
Waiting commissioner review the addon.
  • To do: Viewhands (c_arms)
  • To do: Do moar flexes animations.
  • To do: Tune Elbows and procedural bones
  • To do: Collision/Physics model.