Barotrauma

Barotrauma

OxyGear - Content Pack
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Uppdatering: 18 sep, 2022 @ 8:24

> Com hub removed
> Removed unnecessary entry for scooter-spawns. Thanks to HANFALK

Uppdatering: 27 aug, 2022 @ 15:41

> Updated all (!) Paths to the *shiny* new %ModDir% - Thanks to Ricky and Eliteocracy for the hint

Uppdatering: 27 aug, 2022 @ 14:04

> Various bug fixes, script updates and adjustments
> Added Cargo-Scooter
> Reworked Divesuit Locker - works with every Dive Suit type now

Uppdatering: 26 aug, 2022 @ 16:15

> Bug fixing... lot of it

Uppdatering: 8 jan, 2022 @ 0:35

> Bug fixing - Thanks SeaverBeaver and DreXav for troubleshooting.

Uppdatering: 1 maj, 2021 @ 7:16

> Removed Override for the diving suits to make the mod more compatible for future Updates
> OxyGear Diving Suit is now a stand alone object with customized style and slightly improved values. It can be stored in a OxyGear Diving Locker

After removing the script-override, only the OxyGear Diving Suit can be inserted into the OxyGear Diving Locker.
Maybe later I'll add a "universal" locker without a window that need an script-override for the "inserted-suit-sprites".

Uppdatering: 4 apr, 2021 @ 12:45

> Bug fixes in inventory- and stack sizes
> Pump Repair-Bug fixed - Thanks to TotalBlazing for the hint
> Slightly reduced the hitboxes for OxyGlas 1-4 - Thanks to Ro´ for the hint
> Oxygen refill station and battery charger are now need maintenance
> Ability to craft or buy the "Experimental Material Storage Container" removed - Caused desyncs in Multiplayer - Will be removed completly in a future update

Uppdatering: 19 nov, 2020 @ 11:15

> Fixed Pump deterioration in non-automatic version

Uppdatering: 18 nov, 2020 @ 15:00

New Objects:
> o2 Generator
> OxyGear Automatic Hybrid-Pump
> OxyGear Pump

Uppdatering: 16 nov, 2020 @ 15:34

New Objects:
> ComHub (Signal and power line management)
> Power Distributor / Junction-Box

Reworked Objects:
> Battery Loader
> Fabricator... finally ^^*

> Minor corrections


A huge thanks to Ro´ for all his feedback! o7