Counter-Strike 2

Counter-Strike 2

kz_neoncity_z
Showing 11-20 of 25 entries
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Update: 23 Dec, 2020 @ 10:45am

-Visual glitches around the map (lighting, texture bugs, etc. Not complete)
-Added some details to scenery (Not complete)
-Added some lights to scenery (Not complete)
-Added details to the final tower
-Added 3rd bonus

To do:
-fix visual glitches
-Add triggers for bonuses
-More detailing on scenery & add details on main kz part
-Fix triggers on main kz part
-Add credit

Update: 5 Dec, 2020 @ 5:28am

-Extended the map (1 new section)
-Added 1 bonus and space for 2nd bonus
-Finished displacements
-Bug fixes (visual, lighting, etc)
-Added teleport triggers surrounding the map

To do:
More detailing on scenary (lights, props, credit)
Fix bugs (building support, lighting, visual glitches)
Detailing on main map (Decor for building, strutural support, displacements)
Triggers to be added (final section, TP trigger surrounding map)
Secret tips
Add more decoration & props to main map
LJ room touchup (detailing and texture fixing)

Update: 5 Nov, 2020 @ 6:58pm

Didn't pack correctly.

Update: 5 Nov, 2020 @ 5:38pm

Change log
-Added scenery
-Added infinite water
-Added fog
-Fixed some visual bugs
-Added a surf from spawn to start room
-Changed lighting slightly

Still to be done:
-Lots of optimization
-Add lighting for scenery
-Add details to scenery
-Add details to the bay area
-Add more displacements around the main building
-Add bonuses
-Add credits
-Make custom textures
-Fix lighting bugs

Update: 27 Oct, 2020 @ 2:25am

-Added texture to LJ room and final sections (95% complete)
-Added all triggers & finish button (map is now fully playable)
-Fixed some visual glitches on yellow light bars (WIP)
-Experimenting with lighting (WIP)
-Added decorations to final section
-Made a few sections easier

Map should be packed and ready to be tested.

To do for tomorrow:
-Fix lighting bugs
-Add decoration & secret room for finish section
-Fix visual bugs on yellow guide lights
-Optimization on lighting map
-Fix some texures
-Detailing/touchups

Update: 25 Oct, 2020 @ 11:29pm

-Added half of the triggers to last section
-Added some decorations for last section
-Added neon light bars to indicate direction
-Made some parts of the map easier

Update: 24 Oct, 2020 @ 11:02pm

-Added last sections (4 sections) & final room
-Main kz map layout complete
-Added textures (90%)

Update: 23 Oct, 2020 @ 8:10am

-forgot to pack ;-;

Update: 22 Oct, 2020 @ 5:55pm

Change log:
-Lighting overhaul
-Fixed pro save skip
-Changed ladder section to last section
-Changed all timed ladders to non-CP ladder
-Added elements in spawn room
-Added more textures (85%~ completion)
-Added pro checkpoint for big room & Edited 1 pro checkpoint to be more forgiving
-Made 1st ladder to bhop easier
-Bug fixes
-Detailing tweaks for visibility

Update: 21 Oct, 2020 @ 4:14pm

-Added lots of texture (80%~ complete)
-Added decoration
-Slightly improved lighting
-Slightly tweaked gameplay
-Added start of next section + half a section
-Name change