Crusader Kings III

Crusader Kings III

The Chosen Dynasty
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Uppdatering: 15 nov, 2020 @ 11:09

change unification_cb trigger

Uppdatering: 14 nov, 2020 @ 21:00

add unification_cb (AI only, Unify same culture, dynasty, religion)
add localization template
fix trigger error

Uppdatering: 14 nov, 2020 @ 3:25

Fix AI holding build order
- AI didn't construct new holding properly.

Fix lovers pox event
-The problem that was infected no matter what the choice.

Fix PERCENTAGE_INTO_WAR_CHEST 0.75 to 0.5
- Default war budget was too high.


change some modifier value.

Uppdatering: 14 nov, 2020 @ 3:16

Uppdatering: 11 nov, 2020 @ 9:13

fixed some value based on the construction and war mechanism of AI

Uppdatering: 11 nov, 2020 @ 9:08

Uppdatering: 8 nov, 2020 @ 18:17

change some value, I realized the chosen ai does not build the building

Uppdatering: 8 nov, 2020 @ 18:00

rollback

Uppdatering: 8 nov, 2020 @ 9:02

del redundent code
balance levy size to make ai less bankrupt
fix ai get the chosen modifier immediately when inherited

Uppdatering: 8 nov, 2020 @ 2:14