Crusader Kings III

Crusader Kings III

The Chosen Dynasty
Visualizzazione di 21-30 elementi su 61
< 1  2  3  4  5  6  7 >
Aggiornamento: 6 nov 2020, 2:37

change titular title name

Aggiornamento: 5 nov 2020, 5:14

fix holy order invalid government type to city
improve give claim logic (can't get pope's title claim)
add the chosen dynasty whom county tier, give none succession titular duchy. Hacks to make AI more activity

Aggiornamento: 4 nov 2020, 14:48

try to fix some vanilla game bug. it's a hassle to make separate mod, so I put them together.
- the holy order lease out bug
- ai can't expand the holy order bug
- guardian can't convert child to witch bug
- not add witch trait when tenet witch accepted bug
- accepted in doctrine but treated as a crime bug

make very high dynasty stronger and instead lowered the levy refill rate.

Aggiornamento: 4 nov 2020, 3:00

miss click lol

Aggiornamento: 4 nov 2020, 3:00

Aggiornamento: 3 nov 2020, 4:28

change some logic

Aggiornamento: 1 nov 2020, 11:49

Aggiornamento: 1 nov 2020, 11:02

fix AI consider military strength when war transferred
- Fixed an annoying event that the player and AI waste time.

Aggiornamento: 31 ott 2020, 2:45

add very high dynasty set single heir succession as default

I tried not to touch the succession law, but otherwise aI is too weak.

Aggiornamento: 28 ott 2020, 11:24

AI do much more inefficient than I thought.... I gave a buff a little bit more.
add weight modifier by hold title tier when randomly choose dynasty