Arma 3
Blastcore Murr Edition
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Uppdatering: 7 feb, 2021 @ 5:20

Fixed ballistic black smoke on MLRS missile
Tweaked lingering dust
Tweaked smokestacks

Uppdatering: 6 feb, 2021 @ 14:36

Made dirt darker
Tweaked smokestacks
Tweaked missile smoke
Resolved an ACE cookoff issue where secondary explosions caused a major performance drain
Tweaked missile shockwaves
Added flames and sparks to explosions

Uppdatering: 5 feb, 2021 @ 15:30

Hotfix for the borked dirt effect

Uppdatering: 5 feb, 2021 @ 15:03

Fixed all ca\data errors
Optimized the files more

Uppdatering: 5 feb, 2021 @ 14:36

Improved explosion smoke fx
Added explosion dirt fx
Tweaked metal impact and explosion lights
Fixed wood impact fx
Fixed some dust fx
Improved missile smoke
Made some file level optimizations and reduced some leftover bulk
Fixed some ca\data errors

Uppdatering: 4 feb, 2021 @ 14:05

Messed up one file, hotfix

Uppdatering: 4 feb, 2021 @ 13:19

Fixed ca\structures\data\wood\planksold_01_co.paa error
Fixed ca\structures\wall\data\wall_tin_mask.paa error
Improved color smoke greanade fx
Improved wood impact dust
Improved vehicle burning smokestacks

Uppdatering: 4 feb, 2021 @ 5:21

Fixed ca\structures\data\metal\metal_red_dirty_co.pa Error
Reduced car dust fx
Improved campfire smoke
Improved smoke grenade fx including mods (3CB still looks a bit weird, can't help it further)

Uppdatering: 2 feb, 2021 @ 13:47

Fixed missing demo charge effect
Fixed ca\data\env_land_co.paa error
Fixed ca\structures\data\metal\metal_wave_co.paa error
Tweaked all explosion dusts
Tweaked all explosion smokes
Toned down the heli and plane explosion light

Uppdatering: 31 jan, 2021 @ 11:27

Fixed smoke grenade fx for mods (they will use their own)
Fixed autocannon impact dust
Tweaked lingering dust
Used a new sign-key