Arma 3
Blastcore Murr Edition
102개 중 71~80개 표시 중
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업데이트: 2021년 1월 31일 오전 7시 43분

Tweaked smoke grenade effects a bit
Tweaked small grenade dust
Possible fix for smoke LOD error

업데이트: 2021년 1월 31일 오전 5시 40분

Improved smoke grenade fx
Fixed some smokes being too thick
Changed some dust and smoke textures
Fixed squares in CUP M270 MLRS (HE) explosion
Fixed missing particle effects for countermeasures
Resigned the addons

업데이트: 2021년 1월 29일 오후 2시 00분

Improved ground bullet impact fx
Fixed invisible rubber and plastic impact fx

업데이트: 2021년 1월 29일 오전 9시 02분

Tweaked dust effects air friction

업데이트: 2021년 1월 29일 오전 4시 21분

All explosions from mods and vanilla should be consistent now
Darkened and improved smoke effects
Made missile smoke whiter (Credit: Taro)
Optimized and improved bullet impact effects
I think this will be the last major update. I may have introduced some bugs, please report if there are any issues.

업데이트: 2021년 1월 27일 오전 5시 34분

Added dark smoke to explosions
Improved metal impact effects

업데이트: 2021년 1월 26일 오후 5시 24분

Fixed square error in countermeasures and CUP flares (forgot about them, sorry)

업데이트: 2021년 1월 26일 오후 2시 49분

Finally fixed the vehicle driving white smoke bug
Fixed RHS thermobaric square error
Fixed Shrieker and DAR explosion square error
Fixed missing CAS bomb effect
Optimized shockwave dust and fragmentation effects for some explosions
Separated and optimized autocanon shockwave and fragmentation effects
fixed ca/structures/wall/wall_tin_pole.p3d missing error
Fixed flamelight1 missing error
Implemented extended fire features
Vehicle explosion effects are added from ArmaFXP again.

업데이트: 2021년 1월 25일 오전 5시 04분

Fixed the ellusive vehicle driving white smoke plume bug.

업데이트: 2021년 1월 24일 오전 8시 01분

Made grenade explosions smaller
Made rpg explosions less like artillery
Made rpg explosions more in line across mods such as RHS (will continue to improve later.)
Fixed abnormal helicopter dust.
Fixed squares on 155 mm artillery also improved the overall effect.