XCOM 2
[WOTC] Aliens: Colonial Marines Armor
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Обновление: 20 февр. 2023 в 10:54

FIXED CONTENT:

  • Shin deco moved to line up with the straps. Original positioning was "game-accurate" but I don't think that was "accurate-accurate".
  • Some colors have been adjusted in both camo and non-camo directions. If you're one of the folks who complained about the black being blue, this is for you.
  • All tiers should be present and Unrestricted Customization shouldn't be a requirement anymore.

NEW CONTENT:
  • Drake's hat has been added, colorable primary, colorable secondary, flat black, forwards and backwards. Compatible with all headset flavors, fun fact!
  • Added non-tintable arms, legs, and torsos with every possible A:CM pattern combination if you want to get super legit. The A1C1 variants are the classic LV426 patterns for both clothing and armor, nudge nudge wink wink.
  • Added armor pattern variants for the M56 Combat Harness torsos.

Обновление: 20 февр. 2023 в 10:50

I continue to battle with modbuddy!

Обновление: 20 февр. 2023 в 10:34

wuh oh, modbuddy didn't add my tags!

Обновление: 21 дек. 2020 в 16:30

Changelog:

  • Fixed config issue that caused helmets to not be equippable unless the M3 Torsos were selected first
  • Fixed missing faces on tilted headsets
  • Added headsets without the head-mounted sight
  • Added helmets without the back flaps

Обновление: 14 окт. 2020 в 22:22

Changelog:

  • Incorporated Sputnik Monroe's config edit
  • Altered some of the preset camo patterns, wasn't satisfied with how some of the colors were. They should now be more true to the game.
  • Made adjustments to some of the male arm meshes to reduce clipping.
  • Fixed a material bug on a couple of the arms.
  • Fixed an issue in the localization file for a few of the parts.

Обновление: 14 окт. 2020 в 22:20

Обновление: 12 окт. 2020 в 11:43

Noticed some torsos were having issues, this is a quick fix.

Обновление: 11 окт. 2020 в 18:25

Обновление: 11 окт. 2020 в 18:15

Обновление: 11 окт. 2020 в 18:05