Intruder
Phil's House
Mostrando 31-33 de 33 aportaciones
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Actualización: 18 OCT 2020 a las 14:50

Semi Important Stuff:

  • Fixed an invisible wall inside the house.
Less Important Stuff:
  • Adjusted how some of the props were lit.
  • Added a door bell and a door bell chime.

Actualización: 13 OCT 2020 a las 19:02

Very Important Stuff:

  • Reduced the file size of the map by 66mb. I'll work toward lowering it even more.
Semi Important Stuff:
  • The SMGs start with ammo. No more reloading on pickup. You're welcome.
  • Changed the colors of the doors to improve navigation.
    - Wood: Doors that could unintentionally lead outside (windows,vents).
    - Light Gray: Doors that almost/partially lead outside.
    - White Metal: Front/Back Doors
    - Dark Gray: Office Doors
  • Potentially made the FPS better for lower-end PCs.
  • Changed the color of the interior lighting. Weird vibes have been lowered.
  • Painted parts of the terrain so it's not a solid piece of grass.
Less Important Stuff:
  • Added a slope in a spot I already sloped, but unknowingly deleted.
  • Removed chairs from a door group. No more lock picking chairs.
  • Removed the dopler effect from sound sources.
  • Made the ambient sound a little louder.
  • Adjusted the overall lighting a tiny bit.
  • Fixed some desk collision
  • Fixed some wall clipping
  • Adjusted some props.
  • Added a hand railing.
  • Adjusted slip zones.

Actualización: 11 OCT 2020 a las 14:51

Extremely Important Stuff:

  • Initial upload! 🎉