Scrap Mechanic

Scrap Mechanic

Fant Mod - Creative Version
Showing 251-260 of 403 entries
< 1 ... 24  25  26  27  28 ... 41 >
Update: 14 Aug, 2021 @ 12:01am

-unitfacer fix
-unitfacer hub fix
-snail color fix

Update: 13 Aug, 2021 @ 12:09pm

-beehive client side fix
-robot detector client side fix

Update: 13 Aug, 2021 @ 3:33am

-robot detector range incressed to 512
-crush and flamethrowerkills count now to the global kill counter
-unit facer error fixed

Update: 11 Aug, 2021 @ 7:29am

-texture of the snail changed

Update: 11 Aug, 2021 @ 5:53am

-robot detector table size clamp
-animation fix for the snail
-population improvment for the snail
-autocrafter loading issue fixed

Update: 10 Aug, 2021 @ 8:12am

added snail over populations check

Update: 10 Aug, 2021 @ 5:50am

-rotors do now automaticly reset and have an additional slider for the default tilt angle.
-added the snail
You can find him like Glowbugs in the water. He likes to Eat Eggfruits.

Update: 7 Aug, 2021 @ 2:14am

-robot detector client side fail info show
-suckomatic code improvment
-recipe craft time normelized
-scrap gun damage adjusted
-totebot have a chance to drop screws and nuts

Update: 4 Aug, 2021 @ 10:34pm

-Team Alive Sensor Fix ( thanks to Sorz for the Report ;) )
-Scrap Gun fixes
-Screws and Nuts stacksize incresses to 100
-survivalGame error in special cases fixed

Update: 31 Jul, 2021 @ 8:44pm

fixed wrong UUID for the scrapgun at trader