Scrap Mechanic

Scrap Mechanic

Fant Mod - Creative Version
Viser 161-170 af 403 forekomster
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Opdatering: 12. feb. 2022 kl. 0:05

9.16 / 9.17
-added Sails
-Sail code adjustments
-The Flag turns now in the Wind

Opdatering: 11. jan. 2022 kl. 2:22

9.15
-added Heavy Haybot Capsule and spawn command /spawn heavy
-added Blue TotebotCapsule and spawn command /spawn blue
-added to Creative the commands:
"/raid lvl wave time"
"/stopraid"
"/disableraids"
-craftbot search thingy deactived because of issues

Opdatering: 5. jan. 2022 kl. 17:36

9.14
-fixed missing unit in the unitfacer

Opdatering: 5. jan. 2022 kl. 1:59

9.13
-added Red Totebot Capsule
-added Snail Capsule
-unit spawner adjusted
-spawn code for Gary completly redone.
-added all Capsules to Survival
-added the "/popcapsule" command to Survival

Opdatering: 4. jan. 2022 kl. 6:43

9.12
-added a New Enemy. Red Totebot #Muhwhahwhahwhah xd

Opdatering: 3. jan. 2022 kl. 1:57

9.11
-icon frame nil error on startup fixed

Opdatering: 3. jan. 2022 kl. 1:31

9.10
-icon frame code changed
-unit facer "soils without plant" and "soils with grown plants" fixed

Opdatering: 1. jan. 2022 kl. 5:17

9.09
-air generator infinity battery fixed. thx Garth for the report
-rope hook uses now a constant "input" for the rope length change.
-added Modules to the Trader and to the Recycleable Items. They are NOT Craftable even if they show up as "craftable", Only Recycle!
-refinary clientside animation fix added ( hopefuly its fixed now )
-added 4 more Raid Level.
-changed restriction of the frame block

Opdatering: 29. dec. 2021 kl. 0:18

9.08
-Rope Hook changed. Only One Rope Hook requied. you can attach the rope to anything. Hook -> Rope -> Anything

Opdatering: 28. dec. 2021 kl. 7:29

9.07
-nil call rope hook - fixed
-nil call robot detector - fixed
-rope hook crafting recipe adjusted