Left 4 Dead 2

Left 4 Dead 2

TrainingToolbox by ReneTM
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Mis à jour le : 13 mai 2023 à 12h11

Added functionalities and chat commands for them:

!movebot BOTNAME // bot walks to your crosshairposition
!movebots // all present bots walk to your crosshairposition
!timescale 0.25 - 2 // Timescale duh...
!savebotposition BOTNAME // save bots current position
!botsholdpositions // toggle for present survivors holding their saved position

Fixes: !dummy NAME -> added a checker for bots being enabled
Changes:
- Added custom values for cvars so spawning after being killed as SI is faster.
- Disabling intro cameras.

Mis à jour le : 21 avr. 2023 à 13h57

-added chat commands !examplerock and !distancetoexamplerock. See guide!

Mis à jour le : 10 mars 2023 à 7h59

Fixed player being able to become a tank ghost (yes its technicly possible but might be misleading for new players)

Moved PlayScreenEffect to becomeZombie insted of straight in the chat listener

Fixed UpdateInfectedModels in ttb_infected_model_toggle.nut
(
old -> SetViewmodel(ent, infectedVariants.boomer.[infectedVariants.boomer.current].viewmodel) // Wrong table ref
new -> SetViewmodel(ent, infectedVariants.boomer.modelData[infectedVariants.boomer.current].viewmodel) // Right table ref
)

Updated map change command to allow unknown maps

Mis à jour le : 1 mars 2023 à 16h18

Fixed player being able to become a tank ghost (yes its technicly possible but might be misleading for new players)

Moved PlayScreenEffect to becomeZombie insted of straight in the chat listener

Fixed UpdateInfectedModels in ttb_infected_model_toggle.nut
(
old -> SetViewmodel(ent, infectedVariants.boomer.[infectedVariants.boomer.current].viewmodel) // Wrong table ref
new -> SetViewmodel(ent, infectedVariants.boomer.modelData[infectedVariants.boomer.current].viewmodel) // Right table ref

)

Mis à jour le : 21 févr. 2023 à 11h57

added !checkbhops command to get information when you hit a perfect bhop

Mis à jour le : 18 déc. 2022 à 5h06

fixed: when having godmode enabled and trying to use !spectate
the player was told to disable godmode first but the code execution still happened.
Now god mode is just disabled when !spectate is getting used

Mis à jour le : 21 sept. 2022 à 18h31

-for testing purposes you can now toggle your infected flashlight with E

Mis à jour le : 7 juil. 2022 à 9h25

-fixed melees not swinging

Mis à jour le : 15 juin 2022 à 17h44

!removebots (now also removes survivor_bot entities)
!addbot (fixed check if bots are allowed (!bots 1/0))

-added playercontrolledzombies to trainingtoolbox.txt (mode.txt)
this allows us to see infected ladders as special infected.
(This enabled the chance to spawn initally as infected ghost. I added the workaround with the
!becomesurvivor mechanic. Report when you notice anything weird.)

-added !thirdperson,!firstperson (works only for survivor,jockey, spitter and tank atm for some reason)
-added sb_all_bot_game to cvars

Mis à jour le : 6 nov. 2021 à 11h39

-fixed misspelled golfclub in weaponstats