RimWorld

RimWorld

Kure's Rimworld of Magic Class Expansion Pack
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Update: 27 Jun, 2021 @ 11:52am

Adjusted some skill costs and tooltips.
Bugfixes.

Added a new magical item to the game.

Update: 25 Jun, 2021 @ 2:17am

Wind Mage's Gust and Gale abilities have been reworked and no longer knock down enemies.

Gust now disarms an enemy and repeatedly applies a damaging and slowing effect for a short time.
Gale now disarms enemies in an area and disables them from casting any abilities, and also applies a damaging and slowing effect for a shorter time.

Tweaked several of Wind Mage's costs and cooldowns for their other abilities.

Update: 24 Jun, 2021 @ 7:24pm

Hotfix/band-aid patch for vanilla issue where pawns with autocastable attacks would sometimes acquire erroneous targets.

For now, pawns with autocastable attacks will not cast on animals while hunting.

Update: 24 Jun, 2021 @ 4:37pm

[Auto-generated text]: Update on 6/24/2021 4:37:31 PM.

Update: 24 Jun, 2021 @ 1:37pm

[Auto-generated text]: Update on 6/24/2021 1:37:15 PM.

Update: 24 Jun, 2021 @ 12:06pm

Bugfixes.

Update: 24 Jun, 2021 @ 3:32am

Added three new learnable cantrips to Deadeye.

Minor bugfixes and skill tweaks.

Update: 24 Jun, 2021 @ 2:05am

Update: 23 Jun, 2021 @ 10:56pm

Many combat abilities have received autocasting functionality. They will generally fire on targets that the pawn is attacking, but will not activate if the pawn has a forced target.

A new class, the Spellthief, has been added to the game.

Update: 23 Jun, 2021 @ 4:27am

Bugfixes.