Left 4 Dead 2
CS:GO MP9
Mostrando 1-7 de 7 aportaciones
Actualización: 2 MAR 2019 a las 10:54

- Small fixed on the firing animation

Actualización: 2 MAR 2019 a las 10:24

- Fixed issue with the world model showing the wrong weapon

Actualización: 28 FEB 2019 a las 6:34

- Improved melee animation (No longer looks weak and wimpy)
- Added skin support (Should work the same way xDShot did with his without getting any conflicts)

(For Skins purposes)
The way it works is that you just have to add the skin of your choice to a folder called skins along with the original VMT and the exponent then you change the parameters on the VMT of the weapon so it leads t the directory of where the skin is along with the exponent, then when you upload the content to the workshop, you just make the original model as required and it will load the skin first with no problems since the weapon takes priority of the skins folder first than the original if there's no skin then it just loads the original.

Actualización: 4 MAR 2018 a las 15:21

- Now it uses its original animations (Screenshots have been updated)

Actualización: 28 NOV 2017 a las 21:59

- Fixed muzzle flash problem not appearing on the shooting animation

Actualización: 7 OCT 2016 a las 9:07

- Changed the animation completely and now it uses IIopn's animation from his Hyper MP7 one
- Added the new sounds
- Improved the shaders of the model

Actualización: 31 ENE 2014 a las 19:53