Crusader Kings III

Crusader Kings III

Fervour Inversion - Winning Holy Wars Increases Fervor
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Update: 9 Feb, 2022 @ 7:58pm

v1.15
Bugfix.

Update: 9 Feb, 2022 @ 3:48pm

v1.14
Bugfix.

Update: 8 Feb, 2022 @ 11:02pm

v1.13
Tidied up the loc in the new fervour tooltip log. Not yet perfect, but much better.

Update: 8 Feb, 2022 @ 9:16pm

v1.12
Updated for Royal Court/Fleur-de-lis.

Update: 21 Jan, 2022 @ 9:14pm

v1.11
Fervour loss for losing a Crusade or Great Holy War increased to -50. Large faiths will now take double fervour loss for losing kingdom holy wars, -10 instead of -5. Both changes for greater synergy with Fervour Midpoint Balance mod, but will work well in vanilla as well to challenge larger faith's roll-on, and promote a heretical wave of doubt as a result of losing crusades.

Update: 21 Jan, 2022 @ 9:13pm

Update: 22 Jun, 2021 @ 2:50am

v1.10
Updated for v1.4.2 hotfix. One line of vanilla code was removed from v1.4.0 in the religious war casus belli file, no more stress gain for ambitious on white peace.

Update: 20 Jun, 2021 @ 4:18pm

v1.9
Updated for compatibility with Better Crusade Notifications by shattered_logic:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2522654787

Update: 15 Jun, 2021 @ 6:49am

v1.8.1
Chinese localisation added thanks to Juijote.

Update: 15 Jun, 2021 @ 5:40am

v1.8
Updated for vanilla v1.4, all the new vanilla code added, no other changes.