Dota 2
Hero Attack On Gods (Beta Updates Version)
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Actualizare: 22 febr. 2021 @ 11:30

*starting aegis +1, (the -extra mode same number)
*some small changes for few heroes (new talent or a buffed skill), furion passive lower duration(better) and deals the dmg in 2 instances(half x 2) with a small delay in between, dmg dealt too 240%(dmg taken after reduction), cd increased and added a skill note if you press alt.
*leshrac skills require more levels to upgrade.
*some fixes
Guessing Game Hint 2: Both words are lower caps

Actualizare: 16 febr. 2021 @ 7:36

Request buff Leshrac done, request made with 100 quest points by @Pale_Enchantress
*Leshrac Buffs: Replaced Q with a new skill (passive), Changed W to scale with all stats and has more lvls, E Has an extra effect(healing reduction) plus a passive effect (similar to ursa Fury Swipe), R better scaling and better talent, new talents, better int and str stats grow, higher basic magic resist. underdog buff removed.
*Techies Q more charges and a small improvement in int ratio, E now is pure and has an additional element(enemy current hp that is dealt as a separate dmg instance) the self dmg is magic and is not affected by spell amp, more dmg on aghanim ult and new talent.
*centaur return and attribute mail now show in the damage dealt detailed info. tip: centaur 150% talent works with attribute mail.
*tinker W can't be blue multicasted(server can't handle), OD Q no longer triggers normal multicast (was just visual), OD W can't be Multicasted.
Guessing Game Reset: Hint - 2 words in the same round title, it can be found on one of the difficulties
*and some other stuff.

Actualizare: 12 febr. 2021 @ 12:03

*removed some of the aoe warning painting stuff, mostly because a lot of reported crashes happens on those rounds.
*some illusions seem to increase the crash chance(seems to be the same on other like maps) it might have to do with the warning skills that i just removed some.
*OD ultimate particle changed, luna Q particle and ambient for ult changed, ultimate beams are the same (more fps friendly and less bright)
*Clinkz units now have Owner Buff passive (they get base attack dmg from all attack and other clinckz stats), press alt on the skill for more details.
*some auras(brilliance, skull item) now apply even on out of world units (like OD W or wisp infest, slayer weapon active, etc).
*Guessing game answer: "-chew King" (type only after 30 min of game)

Actualizare: 7 febr. 2021 @ 15:51

Request buff Outworld Destroyer done, request made with 100 quest points by @卢卡斯 .
*OD Q and str talent buffed, new talent, better attack rate, increased attack range, better agi gain, some W and R buffs, and more lvls, Astral can be cast even when you are stunned.
*Autocast skills now have commands(read the skills) to be relearned(not sure if this helps in case they don't auto-cast).
*frostmore got some buffs and an extra passive.
*added some items to be found in the shop after you sell them(like the removed skill scroll, edible fragments, etc).
*CM frostbite can be cast during channeling
*Guessing game: the first word is "chew"("-chew Xxxx") and the second one can be found on hard part 1(after round 20) and starts with a capital letter.
-previous hint: 2 words and they are the last words from 2 different titles, round titles can be found on all parts(works only after the game hits minute 30)
*Some fixes and some other changes

Actualizare: 4 febr. 2021 @ 8:04

*bristleback boss spawns fewer units on death(too many on -double)
*quill spray small buffs.
*some fixes
*some part 2 bosses got a power-up.

Actualizare: 3 febr. 2021 @ 8:52

*Fix some bristleback crash problems
*removed illusions from Fusion Rune item.
*probably some other stuff.

Actualizare: 2 febr. 2021 @ 8:54

BristleBack: All his skills reworked(W will not have projectiles, lags in any custom game), 3 talents changed. until the next patch confirmation, any part 3 win with him will not count
*weapon fragments can be sold and buy back from shop, and can be unlocked.
*fixed round 6, some units getting skills on -extra mode.
*added warpath in random skill pool.
*the map can't be found on search but can be found on the Browse tab because Idk why it got an "incompatible flag"
*and some other stuff

Actualizare: 31 ian. 2021 @ 16:53

*fixed missing skills aghanim description.
*Underdog bonus has a fixed value now.
*illusions will not get the particle effects from aegis protection (guardian angel thing), but they will get the buff.
*illusions will not get octarine lifesteal (combined with spell blade lags too much and is probably unnecessary)
*illusions or many units/heroes with high attack speed will lag if you have many on-hit effects, so avoid unnecessary items that affect all units and trigger on attack(like basic vladmir)
*Phanom lancer replaced the fevor with the power of gold.
*and some other stuff

Actualizare: 29 ian. 2021 @ 17:52

*Request buff medusa Q done, request made with 50 quest points by @☆「Abuleil」☆ .
*medusa Q now gives bonus Total dmg instead of taking and replace the splitshot talent with a linken, a better mana talent, and better attack rate.
*Queen on pain Q can't be dispelled anymore.
*Illusions created from other heroes should not have more than 8 talents now (more than 8 talents = panorama crash when you move your mouse over talents)
*tusk boss now has normal Ai and lowered air stun time from walrus punch.
*more code stuff(trying to remove some of the random crashes)
*healing ward removed from bosses to op and Windrunner ultimate (mostly op on aghanim).
*Added a 20% chance for a red aghanim reward on guessing game(everyone has that chance)
Guessing Game Reset, Hint: 2 words and they are the last words from 2 different titles, round titles can be found on all parts easy, hard, the second part (any of them and is not limited in one).
You can Support the game with patreon(link in game description, About) and get access to discord #patreon for more advanced hints, and some other stuff.

Actualizare: 28 ian. 2021 @ 20:38

*extra mode(-extra): found the 2 boss random skills that were crashing the game(in certain conditions), shuriken toss, and sticky napalm (took me way too many hours of marathon testing to find out)
*previous patch: added ench untouchable and presence of the dark lord aura(nevermore) to players random spells.
*some code change(probably more stable)
*and some other stuff(cm small buff, etc).