RimWorld
RimThreaded
Se afișează 21-30 din 162 intrări
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Actualizare: 22 iun. 2021 @ 19:17

Version 2.4.1 - Tatooine Moisture Farm
-Optimized Performance for Harvesting Job
-Fixed Caravan not being able to leave map bug #564
-Fixed issue with multiple trade ships arriving concurrently

Actualizare: 18 iun. 2021 @ 21:10

Version 2.3.9 - Episode V - The Threads Strike Back
-New RimThreaded 2.0 was rewritten from the ground up
-Major performance increases. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS
-Major mod compatibility improvements. Over 1000 mods have been tested and are now compatible, including CE, SOS2, and ZombieLand!
-Only 7 mods remain as known incompatible. https://github.com/cseelhoff/RimThreaded/wiki/Mod-Compatibility
-New logo! Thanks Raccoononi!

Actualizare: 18 iun. 2021 @ 20:56

Version 2.3.9 - Episode V - The Threads Strike Back
-New RimThreaded 2.0 was rewritten from the ground up
-Major performance increases. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS
-Major mod compatibility improvements. Over 1000 mods have been tested and are now compatible, including CE, SOS2, and ZombieLand!
-Only 7 mods remain as known incompatible. https://github.com/cseelhoff/RimThreaded/wiki/Mod-Compatibility
-New logo! Thanks Raccoononi!

Actualizare: 7 febr. 2021 @ 12:48

Version 1.3.2 - The Child of the Force
-Fixed bug in FireUtility.ChanceToStartFireIn
-Fixed bug in GenClamor.DoClamor
-Transpiled HediffSet.GetPartHealth
-Fixed bug in TryOpportunisticJob
-Fixed bug in PathFinder.InitStatusesAndPushStartNode
-Transpiled Pawn_HealthTracker.RemoveHediff
-Fixed bug in Rand_Transpile.TryRangeInclusiveWhere
-Set minimum thread timeout to 5000ms
-Fixed bug in Children.HediffComp_Discoverable_CheckDiscovered.CheckDiscovered_Pre

Actualizare: 4 febr. 2021 @ 10:18

Version 1.3.1 - The Threads Awaken
-Large overhaul that fixed many mod incompatibilities and simplified maintenance
-Way too many bugfixes and transpiles to list here

Actualizare: 31 ian. 2021 @ 5:51

Version 1.2.7 - Grand Hoff Wilhoff Tarkin
-Transpiled HediffSet.CacheMissingPartsCommonAncestors
-Fixed bug in LordManager.RemoveLord
-Fixed bug in VerbTracker.VerbsTick
-Fixed bug in Verb_MeleeAttack.TryCastShot
-Fixed bug in WorldFloodFiller.FloodFill

Actualizare: 30 ian. 2021 @ 11:01

Version 1.2.6 - The Rebel Alliance Hoff Base
-Fixed bug in DrugAIUtility.IngestAndTakeToInventoryJob
-Fixed bug in GenClosest.ClosestThing_Global
-Fixed bug in HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo
-Fixed bug in JobGiver_OptimizeApparel.ApparelScoreGain
-Fixed bug in JobGiver_OptimizeApparel.TryGiveJob
-Fixed bug in PathFinder.DisallowedCornerIndices
-Fixed bug in Pawn_JobTracker.TryFindAndStartJob
-Fixed bug in ReservationManager.ReleaseAllForTarget
-Added many thread locks to RegionDirtyer class

Actualizare: 28 ian. 2021 @ 8:40

Version 1.2.5 - Jon the super medic
-Fixed bug in HediffSet.CacheMissingPartsCommonAncestors (kudos to Jon!)
-Fixed bug in PawnCapacityUtility.PawnCapacityUtility (kudos to Jon!)
-Added warning to log when there are potential mod incompatiblities (thanks kertiek!)

Actualizare: 24 ian. 2021 @ 10:09

Version 1.2.4 - The Ken(obi) path(fix) to the Dark Side
-Fixed bug in RegionCostCalculator.PathableNeighborIndices (kudos to Ken!)
-Fixed bug in Djikstra.Compare

Actualizare: 16 ian. 2021 @ 18:55

Version 1.2.3
-Overhauled LongEventHandler multithreading
-Overhauled RegionAndRoomUpdater (pathing)
-Overhauled RegionCostCalculator (pathing)
-Overhauled RegionDirtyer (pathing)
-Fixed bug in AlertsReadout.AlertsReadoutUpdate
-Fixed bug in AttackTargetsCache.GetPotentialTargetsFor
-Fixed bug in Camera.set_targetTexture
-Fixed bug in Camera.Render
-Fixed bug in Explosion.StartExplosion
-Fixed bug in ImmunityHandler.NeededImmunitiesNow
-Fixed bug in MemoryThoughtHandler.MemoryThoughtInterval
-Fixed bug in PortraitRenderer.RenderPortrait
-Fixed bug in SickPawnVisitUtility.FindRandomSickPawn
-Fixed bug in SituationalThoughtHandler.CheckRecalculateSocialThoughts
-Fixed bug in SituationalThoughtHandler.RemoveExpiredThoughtsFromCache
-Fixed bug in SustainerManager.UpdateAllSustainerScopes
-Fixed bug in Sustainer.Maintain