Crusader Kings III

Crusader Kings III

Sane Warfare
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Uppdatering: 14 sep, 2020 @ 9:02

Uppdatering: 13 sep, 2020 @ 15:35

Uppdatering: 13 sep, 2020 @ 4:48

V1.01

- The Pope (and landed spiritual heads of faith in general) will now always convert to the local culture. This ensures a single random early welsh culture pope does not change latium into an archer-paradise promised land of his visions, and makes his MAA retinue consistent. As fun as it were to have them be different cultural units every papal election, it made little sense at times.

- Rulers are more likely to convert to a culture that most their vassals follow, and less likely to convert from a culture that has a significant presence among the vassals of the realm. King vassals weigh more than Duke ones, who weigh more than Counts do.

- "Significantly slower" cultural and religious conversion rules are now the default, since the mod is best balanced with them in mind.

Uppdatering: 13 sep, 2020 @ 4:45

Uppdatering: 12 sep, 2020 @ 14:09

V1.0 Stable Version

Uppdatering: 12 sep, 2020 @ 13:41

Uppdatering: 12 sep, 2020 @ 12:40

Uppdatering: 12 sep, 2020 @ 10:09

Uppdatering: 12 sep, 2020 @ 6:50

Uppdatering: 12 sep, 2020 @ 4:26