Garry's Mod
Inertia Tool
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Actualizare: 15 dec. 2021 @ 8:13

Allow inertia changes on anything with a valid physobj

Actualizare: 18 nov. 2021 @ 13:06

Parented props with broken inertia now display as [Unknown].
Fixed default inertia value when a prop is made spherical and has already had an inertia change apply to it.

Actualizare: 18 nov. 2021 @ 11:53

Inertia now shows as changed if edited with E2/StarfallEx/other tools.
Can now copy inertia from props that haven't had their inertia changed before.

Actualizare: 13 nov. 2021 @ 20:58

Rewrote the majority of the important code to fix a few major bugs involving inertia changing when duplicating stuff

Actualizare: 13 nov. 2021 @ 9:35

Fix props not retaining inertia if made spherical with edited mass after being duplicated

Actualizare: 2 apr. 2021 @ 9:04

Possibly fixed harmless lua error when nearly finished loading into a game

Actualizare: 1 mart. 2021 @ 17:27

Fixed props without any inertia changes behaving as if they did. The bug in question is with inertia-changed entities being flung away if hit while frozen. This was happening with props that have never had their inertia changed.

Actualizare: 28 febr. 2021 @ 11:22

Actualizare: 28 febr. 2021 @ 11:21

- Added preset menu - Added inertia lock mode to keep inertia the same regardless of if mass changes - Fixed inertia changing unexpectedly after setting inertia, increasing weight without inertia lock, and duping then re-spawning - HUD now displays multiplier instead of actual inertia value when set to Multiple

Actualizare: 21 sept. 2020 @ 8:48

Decreased minimum inertia