Garry's Mod

Garry's Mod

gm_shady_forest
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Uppdatering: 20 sep, 2020 @ 12:05

Made door frames non-colliding to fix issues with breakable door mods (Doors would get stuck between two sides of the door frame and not be allowed to fall down)
Converted secret stairs to func_movelinear from func_door. This may allow nav mesh to treat it as normal stairs

Uppdatering: 17 sep, 2020 @ 12:23

Fixed invisible faces on the secret door at the top of the stairs

Uppdatering: 14 sep, 2020 @ 18:40

Added nav mash

Uppdatering: 14 sep, 2020 @ 16:53

+ Fixed bullets not passing through the laundry room door
+ Added dumbwaiter
+ Added cafeteria
+ Added lookout point
+ Added breakroom
+ Added staircase to basement
+ Added two more secret passages
+ Added cabin in the forest
+ Refurnished kitchen-attached dining room

Uppdatering: 9 sep, 2020 @ 20:49

WIP building additions and increased the speed of the elevator. uploaded prematurely to fix a fatal error that found the actual map file to be missing, rendering the addon useless

Uppdatering: 9 sep, 2020 @ 14:15

Fixed a collision bug outside the interogation room, and marked the project as WIP

Uppdatering: 6 sep, 2020 @ 19:11

Fixed missing trees

Uppdatering: 6 sep, 2020 @ 16:57

Final update to thumbnail

Uppdatering: 6 sep, 2020 @ 16:48

Fixed some entities being parented to themselves and remade the trivia room lighting and effects. again.
(Also updated map selector thumbnail to better reflect recent changes)

Uppdatering: 6 sep, 2020 @ 14:56

Undid minor fix, as it seems to be unneeded