Half-Life: Alyx

Half-Life: Alyx

Loco-motive
Affichage des entrées 31-40 sur 45
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Mis à jour le : 11 mars 2021 à 23h06

latest

Mis à jour le : 11 mars 2021 à 15h20

latest version, new VO hooked up

Mis à jour le : 6 mars 2021 à 18h35

latest version

Mis à jour le : 11 févr. 2021 à 6h11

latest version

Mis à jour le : 4 déc. 2020 à 4h06

latest vmap

Mis à jour le : 4 déc. 2020 à 4h04

latest vmap

Mis à jour le : 4 déc. 2020 à 4h04

latest vmap

Mis à jour le : 28 oct. 2020 à 2h13

uploaded latest map version for testing

Mis à jour le : 20 oct. 2020 à 15h53

- truck at the start should be openable
- teleport delay is removed
- toner wires should be visible now
- first antlion should jump to safety instead of staying in position and not being able to fight the player
- bugged soldier type on bugged ordinal scripted sequence animation
- fixed SMG door opening when shotgun door is opened
- moved soldier that spawned behind the player in the first arena fight
- removed a lot of gastanks on grunts
- swapped out the last on the pistol with the scope for the start
- swapped out a grunt with an officer in the second arena (first indoor combine fight)
- fixed antlions not being able to get into the train wagons in the soldier vs antlion arena (last one before exiting roundhouse)
- added ammo attachments on almost every soldier
- reduced resin to 15 on player start
- added a teleport clip so the player cannot squeeze past the red train wagon
- added invalid teleport spot on top of trains so player cannot accidentally kill themselves
- fixed incorrect prop type from static to physics on a bunch of props
- fixed floating pallet
- fixed floating healthcharger and moved health grub
- hopefully fixed floating toilet sign on door and correct parenting
- added extra charger before red wagon (2 RUNNING CHARGERS - EAT YOUR HEART OUT @iohnnyboy)
- handplaced some extra ammo
- flashlight should finally work as intended
- fixed combine fence going mental on clipping physics prop and causing a really bad performance drop
- tweaked fight from exit roundhouse to red wagon
- added collision pair on glitchy double doors
- possibly fixed exploit that allowed players to teleport past fence towards the red wagon

Mis à jour le : 19 oct. 2020 à 14h11

fxed teleport delay, flashlight and player equip