RimWorld
Mechadroids
กำลังแสดง 1-10 จาก 23 รายการ
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อัปเดต: 19 ก.ค. @ 12: 12am
โดย Neronix17

[Auto-generated text]: Update on 7/19/2025 8:12:40 AM.

อัปเดต: 10 ก.ค. @ 11: 34am
โดย Neronix17

[Auto-generated text]: Update on 7/10/2025 7:34:01 PM.

อัปเดต: 2 เม.ย. 2024 @ 9: 36am
โดย Neronix17

[Auto-generated text]: Update on 4/2/2024 5:35:52 PM.

อัปเดต: 10 ม.ค. 2024 @ 10: 23am
โดย Neronix17

[Auto-generated text]: Update on 1/10/2024 6:23:06 PM.

อัปเดต: 20 ธ.ค. 2023 @ 9: 00am
โดย Neronix17

[Auto-generated text]: Update on 12/20/2023 5:00:38 PM.

อัปเดต: 27 พ.ย. 2023 @ 7: 26am
โดย Neronix17

[Auto-generated text]: Update on 11/27/2023 3:25:56 PM.

อัปเดต: 13 ก.ย. 2021 @ 6: 01am

- Fixed superfluous errors without Ideology.
- Fixed power cells being recognised as meat.

อัปเดต: 4 ก.ย. 2021 @ 9: 56am

- Disabled a buttload of thoughts related to things the mechadroids either cannot experience or shouldn't feel anything about. Likely missed some, there's literally hundreds to go through.

อัปเดต: 25 ก.ค. 2021 @ 10: 40am

- Updated to support RimWorld 1.3 and Ideology.
- (If VFE-Mechanoids is installed) Mechanoid parts can now be merged to create Mechanoid Components, and the reverse can also be done. Rebalancing them specifically to handle mod interaction there did not go as I'd hoped so this is a compromise.

อัปเดต: 2 พ.ค. 2021 @ 1: 00am

- Adjustments to be in line with changes to the Toolbox.
- "Food" re-enabled as well as other needs for Mechadroids, tired of working around them. Instead this is a compromise where they should never need to eat and can still just use the energy need until I can transfer them to the new way of handling energy needs for RimWorld 1.3.