Ravenfield
[EA25] [COD] Scrapyard
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更新: 2020年11月7日 @ 10時08分

last update ever. changed lighting to be brighter for characters. will be uploading new pics to the page

更新: 2020年10月26日 @ 16時33分

more behind the scenes optimization. also fixed a crate clipping through the ground

更新: 2020年10月7日 @ 22時43分

behind the scenes optimizations, fixed Cloth Physics issue, reduced filesize from 28 MB to 27 MB
fixes and optimizations will be ported to Highrise and Skidrow

更新: 2020年10月1日 @ 11時36分

fixed some trash (floating dumpster and bin at west warehouse)

更新: 2020年9月25日 @ 8時22分

Lowered the intensity of office lights. You should no longer be blinded by the wrath of Apollo.

更新: 2020年9月24日 @ 13時18分

woah! A new update for scrapyard after a whole month???

Changed lighting to baked for better performance
Changed collisions to be less annoying
edited grass

更新: 2020年8月26日 @ 19時25分

1.5 Balance Update (Again)

Added new flags: Red Crane (Northwest Corner) and Loading Zone (Southeast Corner)
Slightly smaller capture zones, but still bigger than the initial versions
Changed a few barrels to be bigger/smaller

The 1.4 update made the map a bit too easy in my opinion. The new flags lets the bots use more of the terrain leading to more battles throughout the map.

Added map select icon.

If you're still reading this, this update should be the last one. Next map I'm working on is Highrise from Modern Warfare 2. Someone else already made and uploaded Highrise, so check out their version too!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1773787013

更新: 2020年8月26日 @ 7時00分

1.4 Balance Update

Made flag capture range larger. Moved normal flag spawns to be a bit further away from the flag. Removed some grass.

更新: 2020年8月22日 @ 22時28分

1.3 Remade the terrain, fixed collision issues (hopefully)

更新: 2020年8月21日 @ 10時57分

1.2 Better pathfinding so more battles in the middle of the map. Added fire sound effect to the burning tank. Probably won't hear it when there is a ton of gunfire but it's there for the aesthetic.