Cities: Skylines

Cities: Skylines

BOB, the Tree and Prop Replacer 1.0.1
Se afișează 11-20 din 99 intrări
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Actualizare: 17 oct. 2022 @ 20:05

0.9.7.1
  • Fix map replacement panel not opening with targeted prop already selected
  • Fix random prop probabilities not being properly calculated when adding a new variant
  • Add Chinese road arrow replacements
  • Fix errors in some road sign replacement packs

Actualizare: 10 oct. 2022 @ 19:23

0.9.7
  • Move prop detection triggers from initial to final props
  • Fix panel backgrounds appearing transparent in editors
  • Update AlgernonCommons

Actualizare: 6 oct. 2022 @ 18:35

0.9.6.3
  • Add bounds checks to scaling factors
  • Automatically pass current selection to scaling and random panels

Actualizare: 24 sept. 2022 @ 7:47

0.9.6.2

  • Fix regression causing building prop modification to unpause games

Actualizare: 24 sept. 2022 @ 1:54

0.9.6.1

  • Add CheckReferences call when modifying building props to catch situations where final SpecialPlace prop has been replaced

Actualizare: 21 sept. 2022 @ 6:30

0.9.6

  • Major refactor of building and network replacement
  • Increase offset slider displayed maximum to 32
  • Implement AlgernonCommons
  • Adjust debugging logging
  • Update UnifiedUI

Actualizare: 3 aug. 2022 @ 17:22

0.9.5.1; fix preview for all- replacements not showing when adjusting existing all- replacments

Actualizare: 25 iul. 2022 @ 16:33

Fix mod version display

Actualizare: 25 iul. 2022 @ 16:17

0.9.5; enable adding props to network lanes with no laneprop array; fix added random building props always showing the same variation; update generation of blank config files; update translation framework

Actualizare: 13 iun. 2022 @ 21:22

0.9.4.4; lane highlighting follows modifier keys; fix preview updates not triggering with out-of-range values; fix add network prop button not updating state on lane change; fix added network props sometimes rotating 180 degrees on load on some networks