XCOM 2
Plugin: Empowered Alchemist [NO LONGER SUPPORTED]
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 27 feb 2021, 18:59

bugfix for random unintended Brigadier rank (provided by TeslaRage)

Aggiornamento: 15 feb 2021, 19:20

On speaking to RustyDios he made the AmmoLockout of the class a config toggle.

This is now set to FALSE on Empowered Alchemist, so you can equip ammo to use IF you use a pistol secondary. NOTE: Chemthrowers by design DO NOT benefit from Ammo, this is what Canisters are for.

Aggiornamento: 15 feb 2021, 16:42

Added Pistol to Secondary Weapon slot options to give the Alchemist an option of a weapon that is single target at range.

Aggiornamento: 4 feb 2021, 17:18

bugfix

Aggiornamento: 12 ott 2020, 10:05

In an effort to improve consistency with original mod AND proficiency classes:

Moved Roaring Flames back to GTS.

Moved Chemical Deflector to Cpl. in the Khemian Tree.
Added Chemical Deflector Squad to second TC pool.

Existing Soldiers will be unaffected unless you rebuild them using console commands.

Aggiornamento: 15 ago 2020, 8:37

Aggiornamento: 15 ago 2020, 7:50

Aggiornamento: 13 ago 2020, 18:09