Rivals of Aether

Rivals of Aether

Lopunny
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Uppdatering: 13 sep, 2023 @ 1:59

v6.10

* Hearted moves is when the opponent gets hit by this move while marked.

Fspecial:
whifflag 20 -> 16

Hearted Fspecial:
Fthrow extra hitpause 0 -> 3
Readded Hearted KB boost to Dthrow and Bthrow (so they're is an actual reason to use hearted fspecial, kinda a minor revert from v6.7)
Bthrow KBS 0.9 -> 0.95
Bthrow use 304 now
Dthrow extra hitpause 0 -> 1

Dtilt:
KBS 0.4 -> 0.35

Hearted Nspecial:
Damage 4 -> 5
Extra hitpause 0 -> 4

Uppdatering: 26 jul, 2023 @ 20:29

v6.9

Added 304 effect to Ustrong
Fixed Hurtbox on Utilt

Uppdatering: 26 jul, 2023 @ 20:18

v6.8

Haha 69 patch.

Init:
Initial Dash speed 8.25 -> 7.5 (to match Ranno)
Max air speed 3.8 -> 3.5
Wave land adj 1.3 -> 1.2
Wave land time 12 -> 10 (Wave dash shouldn't be as crazy)

Ftilt:
Hitbox size edited
Changed hit sfx

Dtilt:
Moved hitbox a bit inwards
BKB 8 -> 7
KBS 0.2 -> 0.4

Utilt:
Updated Animation
Lifetime 3 -> 4 (It's a 2 part smear now)
Early KBS 0.45 -> 0.6
Early Damage 6 -> 7
Late KBS 0.45 -> 0.5
Start up 12 -> 11

Fair:
Endlag 16 -> 18
Landing lag 8 -> 9

Uair:
Endlag 16 -> 18
Landing lag 9 -> 10

Bair:
Landing lag 6 -> 7

Jab:
Kbs 0.05 -> 0.15

Nair:
Endlag 7 -> 9
Landing lag 4 -> 5
Hitbox size reduced

Dattack:
Hitbox size reduced
KBS 0.3,0.2 -> 0.4,0.3
Jump cancel on hit is now on the first bounce or when you get to window 4

Fspecial:
Will go to pratfall on whiff even if you go onto the ground

Dair:
Spike and Sourspot hitboxes edited to make more sense for a spike
Sour + Late angle 45 -> 50

Uppdatering: 25 jul, 2023 @ 20:56

v6.7

General:
Updated Woodcock with info on specials

Init:
Air dodge speed 7.5 -> 7
Pratland 13 -> 16 (to match absa)

Dtilt:
Removed Iasa Script (During window 3) on hit

Nspecial:
Hitstun 1 -> 0.85
Is now techable when opponent isn't hearted
Now ignores projectiles
Damage 4 -> 3
Hearted Damage 6 -> 4
KBS 0 -> 0.1

Fstrong:
Late angle 60 -> 50

Fspecial:
Start up 9 -> 10
Extra kb removed on hearted opponent
Cooldown on hit 30 -> 45
Fixed cooldown error on Bthrow and Dthrow
Fixed hurtboxes on Bthrow and Dthrow
Grab hitbox size reduced a little

Dthrow:
Endlag 8 -> 12

Fthrow:
Endlag 8 -> 10
KBS 0.2 -> 0.3

Bthrow:
Endlag 14 -> 16

Uppdatering: 9 maj, 2023 @ 21:44

v6.6

Dtilt:
Fixed Sfx frame

Dthrow:
Hitstun 1 -> 0.95
KBS 0.3 -> 0.4
Now slightly increases jump meter

Fthrow:
BKB 8 -> 7

Jump:
You get slightly less from hitting a move with your legs 0.15+(KB*0.005) -> 0.1+(KB*0.005)

Uppdatering: 18 apr, 2023 @ 17:19

v6.5

General:
Colormapped the heart and the jump meter bar
Edited Miku alt

Jump:
Max jump charge 3.75 -> 4 (This wasn't for balance reasons it was for visual reasons)
You now need half of your meter filled before she can do uspecial twice
Max crouch charge speed 0.12 -> 0.1
crouch charge multiplier 0.01 -> 0.005
If you don't hit the opponent for a while the meter starts goes down faster 14% -> 10%
General Meter Drain speed 14% -> 22%
Hearted opponent jump charge increase is now more subtle

Fspecial:
On whiff you can spend your jump meter to jump cancel (you need it to be charged half way)

Uppdatering: 12 apr, 2023 @ 9:52

v6.4

Jump:
Finally fixed the jump meter (It no longer starts in the middle)
Added a second color for better readability

Uppdatering: 9 apr, 2023 @ 19:06

v6.3

Nspecial:
fixed her being able to jump out of parry stun

Uppdatering: 9 apr, 2023 @ 17:06

v6.2

Fspecial:
You're able to hitfall Down throw now
Fixed a bug where her directional throw wouldn't be able to let her hit another fspecial. (Hopefully)
She slightly has more window time to input a throw before she does a forward throw

Uppdatering: 8 apr, 2023 @ 22:42

v6.1

General:
Edited/Fixed up Runes

Fspecial:
Added directional throws (Back throw and Down Throw)
Back throw is a get off me throw and down throw is a combo throw on stage (mainly on the ground)
Rasied the hitbox a little