Forts
Alex Extra Upgrades
Showing 91-100 of 118 entries
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Update: 23 Oct, 2020 @ 8:46am

-now the ai can use the mod (weapons devices and materials)

-balance some weapons fire price and build time

-balance the h2 nuke

-aa can interact to the sberocket

Update: 21 Oct, 2020 @ 12:45pm

-forgot aa reaction for new nukes

Update: 21 Oct, 2020 @ 12:38pm

-add 2nd and 3rd lvl5 upgrade for nuke and rocket

-add flaming version for all projectils

-rebalance some weapons

-add a cap for 2nd lvl 5 upgrades

-replaced shotguns hud on the right place

-fix duplicate projectils when u put seep commender

-rebalance some weapons fire cost

Update: 11 Oct, 2020 @ 9:58am

-add 3rd lvl5 upgrade for shotgun

-modified upgrades of shotgun

-add a cap of 1 for superweapons

-rebalance nukes

-fix annimations of nukes

-fix "duplicate projectile" of minigun when you chose armordilo commender

-fix prerequisite of nuke (when u upgrade the upgradecenter lvl3, the lvl4 nuke didnt unlock)

Update: 9 Oct, 2020 @ 1:13pm

-rebalance the fragminigun

Update: 4 Oct, 2020 @ 9:44am

-rebalance nukes

-modified superweapons fire cost

Update: 3 Oct, 2020 @ 1:17pm

A new update:

-add a 3rd upgrade lvl5 to machinegun, sniper and mortar

-add new upgrade to nuke

-rebalance flakshotgun a bit

-add new techs for 3rd upgrades

-fix some orthograth errors


Update: 6 Sep, 2020 @ 12:55pm

- add upgrade for factory and munition plant

- add new upgrade hud for 2 nd upgrades

- fix fire cost of 20mil and canon

- fix upgrade hud order

- fix some orthograth in english

Update: 1 Sep, 2020 @ 7:39am

-add 2nd upgrade for canon, laser and firebeam

-adjust lasers fire cost

-fix innanimate reload effect in some weapons

-optimised upgrades centers

Update: 30 Aug, 2020 @ 7:00am

-fix rocketenped and auto mortar (aa don t react to it)