Arma 3

Arma 3

Vindicta (Alpha)
Zobrazuje se 1–10 z 18 položek
< 1  2 >
Aktualizace: 30. pro. 2021 v 11.55

Aktualizace: 30. pro. 2021 v 11.43

# Fixes
- Related to some units at airfields being always spawned in:
- Ensured that non-general garrisons (AA and helicopter garrisons) are not reinforced from general garrisons.
- Reduced anti-air garrison spawn distance to 5km (was 10km before).
- If you have this issue, campaign restart might be required!
- Fixed wrong button colors in 'arsenal to vehicle' UI, thanks to @Lazejun
- Duration of vehicle repair action by AIs increased to 45s (was 10s before).
- Fixed: friendly recruited units had no radio and no FAKs.

# ACE mod (in)compatibility
- Mission now ships with more overrides for ACE options through cba_settings.sqf:
- Disabled ACE Advanced Vehicle Damage because it prevents vehicles blowing up (and thus not compatible with how our AI works).
- Disabled 'ace_noradio_enabled'. By default it was enabled and was muting player.
- Fixed: many AI unit loadouts had ace_novoice speaker, which was muting them.

# Factions
- Removed tripods from 3CB TNA faction, by @Jasperdoit
- Added more weapon divesity to the Gendarmerie expansion loadouts, by @Jasperdoit
- Added ARVN faction from VN DLC, by @Lazejun
- Replaced civilian vehicles in VN Civilian faction with newly added vehicles in the DLC, by @Lazejun
- Added V151A1 TOW and Minigun Guntruck to US faction from VN DLC, by @Lazejun

Aktualizace: 24. čvn. 2021 v 1.40

Aktualizace: 13. kvě. 2021 v 12.13

Aktualizace: 23. úno. 2021 v 5.44

Aktualizace: 11. lis. 2020 v 12.32

Aktualizace: 12. říj. 2020 v 16.36

Aktualizace: 24. srp. 2020 v 4.17

Aktualizace: 19. srp. 2020 v 14.02

Aktualizace: 10. srp. 2020 v 12.18