Rivals of Aether

Rivals of Aether

Selene (Outdated Version)
Visar 1–10 av 10 poster
Uppdatering: 25 apr, 2021 @ 9:51

v1.6
Hopefully removed a bug that caused Selene to skip skins

Uppdatering: 26 dec, 2020 @ 15:52

General BugFix

Uppdatering: 26 dec, 2020 @ 15:51

v1.5

Uppdatering: 26 dec, 2020 @ 15:51

v1.4

Uppdatering: 24 dec, 2020 @ 10:37

v1.3

-Foward Strong:
Knovkback 1.1 to 1.2

-NAir
Hitbox WIDTH:
100 to 120

-BAir
Hitbox WIDTH:
62 to 72

-DAir
Hitbox WIDTH:
30 to 40

-Added :
Christmass themed skin
Transparrent skin

Uppdatering: 30 aug, 2020 @ 9:13

v1.2

-DSpecial:
Faster
-NSpecial:
5 Frames longer
-FAir:
Damage increased
Hitboxsize-width Adjusted
-BAir:
KNOCKBACK_SCALING: 0.5 - 0.65
-Jab:
Hitbox width: 65 - 75
-DAttack, FTilt:
Hit_LOCKOUT removed
Hirbox increased: 40/40 - 50/50
-DStrong:
Damage increased

Uppdatering: 17 aug, 2020 @ 5:53

v1.1

-DAir
LANDING_LAG, 8 --> 18
the bounce after hit is lowered to allow more consistent combos on grounded opponents
Knockback increased
-FAir
HG_BASE_KNOCKBACK, 5 --> 8
Removed the unintentional second hitbox
More damage if full charged (only at full charge)
-NAir
increased sturtup and animationframes addes
Hitbox hight slightly incresed
-DAttack
Endlag increased
-Jab
Does not get parry-stuned anymore
-DStrong
4 hits reduced to 2 hits (more consistent in connecting it's hits now)
DMG per hit increased
-Overall weight increased so she survives a bit longer

-Support Added:
T&A
Soulbound Conflict
The Trial Grounds
-FIXED TYPO IN THE DRACULA SUPPORT DIALOUGE

Uppdatering: 17 aug, 2020 @ 5:48

Uppdatering: 17 aug, 2020 @ 5:48

v1.0

Uppdatering: 31 jul, 2020 @ 16:34

v1.0