Ravenfield
Tactical Musket
Mostrando 1-9 de 9 aportaciones
Actualización: 26 ABR 2023 a las 0:12

Spit Shine

Refreshed Model

Refreshed FP Scope

Secret Reload Added
Not really a secret if I put it here, but whatever!

Actualización: 24 ABR 2023 a las 16:58

Extra Tactical

New Firing Sound Effect

Replaced Laser Module
Now uses properly scripted laser line!

New Reload Animation
%200 more Tactical!

Actualización: 6 NOV 2021 a las 13:15

Unity 2020 Update

Actualización: 31 JUL 2020 a las 2:30

Oops! All Animations

Fixed Missing Animations
Unity decided to import the tactical animations at a different framerate at some point, meaning all the timings were messed up and nothing was working. Should be fixed now!

Some Tactical Additions
By which I mean I accidentally left the currently unusable canted ironsights I was testing out on when I uploaded this. And I can't really make them usable until Steel fixes how object scopes work.

Made the Supressor Even Longer

Actualización: 29 JUL 2020 a las 10:30

Only Singles in Your Area

Buuuuuug Fix
No longer can you fire twice by firing while reloading.

Fixed AI Engagement Range
Pumped that puppy up from 75 meters to 300. Happy Snipin'

Actualización: 28 JUL 2020 a las 16:48

Speed Demon Pt. 2

RavenScript Fixes
Fixed an issue with my animation transition script caused by high framerates.

Actualización: 28 JUL 2020 a las 16:27

Speed Demon

Attempted a Fix for the Bipod Transitions
I actually fixed it like... 30 seconds after I uploaded this upload.

Actualización: 28 JUL 2020 a las 11:12

Cleanup

Fixed The Lack of an Icon

But this is all pre-public release so it's not like anything's changed out there...

Actualización: 28 JUL 2020 a las 10:45

Supressed The Hounds