DayZ
DayZ-Expansion-Licensed-Experimental
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Update: 24 Sep, 2020 @ 8:53am

Update 1.4.1111

Added:**
  • Added color variations for the grass
  • Added new custom interior for house 1w01
  • Added a new setting for "DismantleFlagRequireTools". If set to -1, players won't be able to dismantle/destroy flag poles if they are not a member of the territory.
  • Added many settings for the SpawnSettings.json, please update this file.

Changed:
  • Improved dismantling a territory flag without tools (removed confusing actions for the attacker)
  • Updated the init.c in every mission files and also the expansion_vanilla_109_lifetimes.xml files from ChernarusPlus and ChernarusPlusGloom. Only the init.c change is required, the xml change is minor and is not required.

Fixed:
  • Fixed an edge case for the server setting "DismantleAnywhere"
  • Fixed server markers
  • Fixed the server setting "DismantleFlagRequireTools" when set to 1
  • Fixed a compatibility issue with the mod "zSpawnSelection"

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Update: 24 Sep, 2020 @ 8:30am

Update: 24 Sep, 2020 @ 7:35am

Update: 21 Sep, 2020 @ 9:56am

Update: 20 Sep, 2020 @ 12:40pm

Update 1.4.1109

Added:
  • Added back player setting to disable heli mouse control.
  • Added client settings to change your sensitivity for Helicopters.
  • Added new bus spawn locations for ChernarusPlus and ChernarusPlusGloom.
  • Added ESP code lock for safes.
  • Added new server settings. Refer to the "Server Hosters Note" for more informations.

Changed:
  • Tweaked health of the Gyrocopter (was too weak).
  • Default mouse control is not anymore inverted.
  • Moved the small door of the merlin 15cm on the side to make vaulting easier.
  • Changed server settings. Refer to the "Server Hosters Note" for more informations.

Fixed:
  • Fixed a crash preventing ExpansionCOM.DeerIsle to launch
  • Fixed an issue with the custom clothing with that player will spawn when the server uses the custom clothing system from expansion.
    Take in note that custom clothing items that dont have a existing script class will not work with this system because of an egine bug (https://feedback.bistudio.com/T153922).
    Example for a legit script class for modders:
    //! TShirt_Beige is the class name of the item //! TShirt_ColorBase is the class name of the base class this item is extending from. class TShirt_Beige extends TShirt_ColorBase {};
    If the class name of the item does not exist as a scripted class CreateInInventory will not work with this item.
  • Fixed Territory breaking when the name of the territory started with "!"
  • Fixed the Expansion COT modules
  • Fixed and issue where a paired car key got not recognized as the key for the vehicle it was paired to.
  • Fixed an issue with the building base not executing an update for interiors and ivys when ever the related server setting (BuildingInteriors/BuildingIvys) got changed in the COT general settings module.

Known Issues:
  • The GPS sometimes does not work and has to be dragged out of and back into inventory to use it.
  • Skins do not persist through logins/server restarts.
  • You may get teleported to the sea if walking on that vehicle is enabled, this is only a client issue and relogging will fix this.
  • Markers don't show on the GPS.
  • Currently due to a DayZ bug with loading many mods/scripts, some mod combinations will lead to the server freezing when it reaches server_core.xml. The only fix for now is to unload mods and experiment with load order/removing other mods. Tested mods that are compatible can be found in our discord server.

Server Hosters Note:

Links:
You can download the Expansion missions at : [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion are available at : [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)

Update: 13 Sep, 2020 @ 2:54pm

Update: 13 Sep, 2020 @ 12:55pm

Update: 12 Sep, 2020 @ 9:46am

Update: 11 Sep, 2020 @ 3:51pm

Update: 11 Sep, 2020 @ 3:00pm