Left 4 Dead 2

Left 4 Dead 2

GOT-The Wall v8.2 final
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Update: 28 Dec, 2014 @ 5:55pm

>Fixed a fatal bug ...

>Readded the music in the addons

Update: 28 Dec, 2014 @ 4:12pm

Changelog:

>optimized some custom textures
>added bumpmap to custom textures
>added fire in the dragon mouth
>deleted some zombie spawn points
>changed the fog
>repainted the mountains
>added a mini castle on the hill
>edited the cubemaps

Update: 27 Jul, 2014 @ 6:06pm

*fixed a minor bug

Update: 27 Jul, 2014 @ 4:07pm

*Released the final version of the map
*added more zombie spawns
*fixed some bugs
*increased max zombie spawn to 55

Update: 8 May, 2014 @ 3:24am

fixed consistency error

Update: 7 May, 2014 @ 4:34pm

This is the last beta version .

>Added horse animation
>Added more invisible walls
>Fixed some nav problems
>Changed the fog intensity
>Optimized the map
>Modified minor things

Please send feedback about the map . :3

Update: 26 Apr, 2014 @ 4:52pm

Added:
>info board
>more props on the map
>new fire
>more items
>cubemaps
Fixed:
>the fire
>some bugs

Update: 25 Mar, 2014 @ 6:21pm

>I changed the version name

Update: 25 Mar, 2014 @ 6:03pm

>fixed tank bug
>added a custom tank spawn timer
>removed the breakeble gate for reasons ...
>now bots can go outside the gate to save you
>some other little things .

Update: 4 Feb, 2014 @ 4:00pm

large update v4

In v.4 I added :

*a new 3dskybox (better looking mountains)
*made more spawnpoints for the zombies
*the battlefield is larger now
*a script for spawning more zombies than usual
*made the wall bigger